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huhmiel-games

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A member registered May 25, 2019 · View creator page →

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Thanks :)

Hi

I can't reproduce the bug :/

Technically, in the code, there's no difference between jump key and other keys. 

Tell me more about your config plz:

- your keyboard type (azerty, querty, etc) and language

- your browser. Did you tried with another browser? without plugins?

- what keys did you test?

Hi, thanks for your feedback.

You seems to have the same bugs sol1van had, so it's a copy paste...

Full screen: F11 key should works, the game app version runs chromium like Electron apps.

Options: when you rebind keys, you must use the enter key to save. You will hear a sound playing.

I don't know why the jump button don't work, did you have the same bug with the web version? Tell me more about your config plz so i can search a fix.

Hi, you can play the web version on mobile, a virtual gamepad must appears ;)

I don't plan to make Castlevania II, sorry...

Hi, thanks for your feedback

Full screen: F11 key should works, the game app version runs chromium like Electron apps.

Options: when you rebind keys, you must use the enter key to save. You will hear a sound playing.

I don't know why the jump button don't work, did you have the same bug with the web version? Tell me more about your config plz so i can search a fix.

Thanks :)

Hi,

I don't remember this choice, probably by habits.

But you can configure the buttons on the config menu.

Thanks :)

Thanks

I reduced the hover time, and decreased the gravity a bit

Really strange, there's no difference in the code between the whip key and the jump key. I don't know why it happens. Try to use the whip key as the jump key to see if it works. When you use the jump, hold down the key at least 1 second to make a full jump.

Hmm... What browser do you use? I usually play with this keys and no problem..

Hi,

Did you try to map it in the config section?

And if yes, what key?

Hi, thanks :)

The windows version is an electron like app (nwjs) and use chromium, there is no tweak on the controller. Perhaps with  a software like joytokey https://joytokey.net/en/

Thanks for playing, i'll fix it asap

It works fine now, thank you.

Hi. Really nice. 

However i have a problem opening the zip. The zip seems corrupted :/

Thanks :)

And thanks for rating too. 

You talked about audio bugs, can you tell me more?

Yes it's the final boss. The last sword is well hidden in the first part of the castle.

You're welcome

Hope this helps, once you found it, please delete the map, to not spoil others players. And rate it plz, it's the best you can do for this game :) Thanks for playing ;) 

It's the room next to a little room with verticals saws

In the first part of the castle, there is a room with a big red enemy, when you enter the room, listen carefully, you can hear an enemy, there's an hidden wall.

There is false walls, and breakable walls with the hammer sword. Some breakable walls are visible, but others aren't. 

If you open the inventory, all cells have an item. If i remember well, 10 swords, 5 shields, 5 bows, and 5 unique items like the boots

This version use the locaStoarge too, it's the same code, but embeded with NW.js (sort of Electron). It is probably stored somewhere in your home folder, but i don't know where exactly

In the browser's localStorage

You missed the double jumps boots, in the vertical room before the circular saw, you can explore the left.

Hi,

There's no map, but the world isn't big. Let me know where you are so i can help you

Really Nice!! What's the licence ?

(1 edit)

Sorry, i forget to precise default controls:

WASD SPACE ENTER SHIFT Q E P

Try to change the sword key for a letter, this is not supposed to happen...sorry

Thanks, it's a old bug i already fixed, what keyboard key do you use for sword?

Haha, thanks for the video, it's quite fun to watch your gameplay and the comments (I kinda understand br). You seem to struggle with the axeman, I have to admit the hitbox is quite thin, due to the fact that the character is quite thin too. I will fix it.

Thanks, let me know about the bugs, i'll try to fix them.

Hi,

Acharis is a brand new redesign of Revenge of Acharis (made a few years ago for a jam). 

Help Acharis defeat the monsters in this open castle. 

Earn new weapons and abilities to reach other rooms, to finally face the final boss!


https://blunt76.itch.io/acharis 

Nice !!

Thanks :)

Thanks :)

Thanks :)

Thanks :)