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BMouse

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A member registered Dec 28, 2019 · View creator page →

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Sorry to bump this again. While the target seems to build, I can't get the live reload to work on HTML5, works fine on a Windows target. Am I doing something wrong here?

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NVM: Did the process again and it seems to work now, thanks!


I downloaded GM 2.3.1 beta and dragged the latest version of the plugin but doesn't seem to work for me. I still get a bunch of JS error and it fails to launch. Do I need to something special? I tried with 1.0.37 for what it's worth

thanks! Will check it out

that’s a bummer, clearly the transpiler is super buggy. I fixed the bug above by reordering some functions in the global scope but it crashed because of another function later on 

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The extension doesn't seem to work for me when making an HTML5 game. When running the code, the game crashes right after the initial load.

The error seems to be in the GMLive script file. When looking at the console on a browser the error is "method : argument needs to be a function"

You can repro this by creating a new project and just importing the extension. Commenting out the code on GMLive makes the first room load without issues.

Gonna join on the congratulations here, thanks for the game. Very informative and being exposed to death always make us value life a bit more.

Fun game, althought not sure I understood the ending