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BoiDude

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A member registered Jul 03, 2023 · View creator page →

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My laptop cannot run veb version, so can you please add zip/exe version?

I downloaded some game that caught my attention due to its style, I thought that I would play it for 10 minutes and either delete it because puzzles are not my thing (I'm stupid) or the game would end very quickly (as often happens with games from itch.io), but in the end I spent about 2 hours of my life on a good stealth-puzzle and I won't even delete it after completing it.

!Spoilers!

Throughout the game, the mechanics were constantly being supplemented and changed, not letting you get bored with the puzzles, and the puzzle levels themselves were made perfectly (it's quite difficult to type a lot on the timed levels because I have clumsy hands:D). The plot, despite its banality, pleased with the logic of what the characters do (But the enemies without firearms made me laugh, but they don't need them to hack the character's system with just one look and disable our access). Towards the end, the game mechanics became even more interesting (I had to press commands even faster and more, my poor hands). And then the main villain came out, whose trajectory of movement simply turned into randomness, because of which sometimes I had to press commands like crazy to buy a little time, and the very end pleased me with the fact that the villain did not stand on ceremony and began to take away our abilities and at the same time the levels themselves began to adapt to these complications

WAIT, DID THEY ARE FLY TO MY ADDRESS? WHAT THE FU-

—CONNECTION WAS INTERRUPTED

—ATTEMPT TO RE-ESTABLISH CONNECTION

—ATTEMPT UNSUCCESSFUL

The essence of the game: A shooter where you are trying to run away at full speed from the biomass, which is gradually filling the entire map and is trying to kill you, also zerg-like enemies (crawlers) are bothering you. We make our way to C4, blow up the barricades/broken door, run to the elevator and the time begins to tick during which we need to survive from the attacks of monsters and the shrinking arena (due to biomass), eventually the elevator opens and we need to escape. Unfortunately, the game is too short (only 2 levels), character control is a little sticky and sometimes he does not respond to pressing the walk buttons, enemies sometimes just block the passages, which is why you have to restart, because in order to complete the level with at least minimal health— You need to complete it perfectly and without any mastakes. Despite the problems, I sometimes play through this game for a little challenge, it’s a pity that there most likely won’t be a continuation

Pros: Offline; Cultists can blow up due to shot which is giving brutality to what is happening; Good optimisation; large shot spread, enemies shooting from everywhere and their large number forces you to act aggressively; There is time dilation (Right Click); Killing enemies replenishes health; Even death is not very frustrating, since you can start from the beginning very quickly thanks to the quick start button and a small map; Enemies sometimes try to climb onto rocks and start jumping over them right towards us, adding fun to the game.

Cons: The game is short; Even the "Lunatic" difficulty isn't enough for full-on action; The difficulty of "Lunatic" lies only in the huge damage to the character; The parkour level is not funny due to character's speed.

P.S.- Sometimes I walk into this game on "Lunatic" without time dilation for bloody fun and action. I can recommend ideas about temporary boosts and new enemies, but I think that the author has done everything he can, so he deserve a break

If you have the time and desire: Go ahead, make it better, no one can stop you XDD.

You can make part 2 of the game from the improvements, or add a menu where you can not only see the control buttons, but also enable innovations (showing the control buttons really helps to remember the controls, I have memory problems, so I often forget the controls in games, if they are non-standard or too complex). In any case, I will continue to play the game and return to it from time to time to shoot strange plants and monsters that are trying to turn us into fertilizer for the earth :DD

Shooter + Survival with tank control. I'll get right to the point: Enemies appear only if the character moves around the location, which makes campers move and walk around the location (I think this is a plus); A bell will ring in a random wave, indicating that an improvement has appeared on the location, making it easier for the character to survive; Due to the camera seeping behind the texture in some places it becomes difficult shoot as the camera goes beyond the location. The game could be improved and made more dynamic, but I believe that the developer is so tired of making this game. So I'm just going to share my an unnecessary high score in this game :D

2d game with top view. The endless mode and its exciting, energetic music helps to have fun and stretch the game as much as necessary. Each enemy has its own peculiarity and place. But unfortunately, movement has stopped working in the game(and does not respond to any buttons except shooting and changing weapons). Also, in honor of demonstrating my interest in the game, here is a screenshot of the score even before the control broke down:

I don't know where me can write in private messages here, so I'll leave my ideas here. Still the same bunker underground (or maybe not underground, I don't know). The plot is quite simple: The main character is a local security operative, all his colleagues are infected and previously closed by the main character himself in the armory. During this closure, zombies tried to grab him, one of them grabbed a grenade on his uniform and pulled the pin, the explosion miraculously did not kill the main character, the first aid kit partially saved his situation, but now he can't walk and he has no medicine. He have only an MP5 with one magazine and a revolver that he took from a dead officer. The military will not come soon, it's time to kill as many as possible. And now to the mechanics: the MP5 has 30 rounds, but the cartridges for it are rare, they will need to be extracted by shooting at the store's model on a zombie bulletproof vest (there will be a new type of zombie: a zombie security operative, damage to the body is reduced due to the bulletproof vest, usually a cap with a security service emblem on the head). MP5 bullets will kill zombies in the head for longer, but will have a good stopping effect. Sometimes there will be a grenade on a zombie's bulletproof vest, shooting at it, the main character will add it to his interface (because in real life it cannot be blown up, but if it is difficult to add a grenade, then use a grenade explosion through shooting at it, it will kill the nearest zombies and zombies who have a grenade), will be added nearby With the MP5 magazine interface, the revolver cartridges will be endless, but the number of cartridges in the drum leaves much to be desired:D. You can leave the zombie exit mechanics the same as in the original, the 3rd part of the game can be done with movement as in slot machines (Example of the game: Operation GHOST arcade game). in part 3, we will play as the military clearing the bunker of zombies, you can even make a reference to the first game when the military finds the this poor scientist with a wounded leg, but it will be difficult to do because of technical reasons and because I don't know how to make games, so forget what I said:(

Game description from my point of view: This is an interesting endless shooter (my record: 22 zombies killed. I don't even know if there is an end to the game after the light goes out and the flashlight becomes the only thing that helps to see everything), where we have a revolver for 6 rounds, where we have to aim straight and miss the zombies less, otherwise there won't be enough ammo/the character won't have time to reload, and we'll have to start over.

Now impressions: I completely liked the game, I played all evening long and obviously I will not delete the game, I will play it when I have free time. I learned about the game thanks to "LegendTheItcher", so some praise to him that I found this diamond that runs even on low-power laptops (thank you for the good optimization of the game).

There is also 1 flaw: The exploding cylinder on the left (next to the crate on which the machine gun is lies) ignores the damage on the right side of the gas cylinder.

I also have one idea about the game, but it will be slightly different from the original game (but don't worry, most of the mechanics and logic of the game will be preserved). If you are interested, I will try to explain the idea to you. Good luck in life!

The most interesting thing is that when I downloaded WinRAR, the game with pleasure downloaded to my computer, so I understood what the problem was :D

Why does the download link not allow to download the game? The file reaches 100% of the download, and then some kind of failure occurs, due to which the download gives an error

Can I have a download link? Because the browser version has too large a game window, which is why you have to scroll through the game window, this greatly interferes with the game. I also agree with the person from the comments, you can try to optimize game for phones and release the game in the Play Market