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BOMR:TREE

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A member registered Jan 29, 2016

Recent community posts

Oh man, I enjoyed that. Good job Headchant!

(1 edit)

Ah yep, that's it! Thanks Bilou.

(5 edits)

The image here shows a comparison of what this sprite looks like with and without the forced(?) sprite filtering. I have the unfiltered image because the platformer example project's sprite looks this way before touching the filtering option. It cannot be reverted.

Can it be disabled so the image isn't pixelated or smoothed after setting it to do so? Thanks in advanced!