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bombshellboi

15
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1
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A member registered Oct 29, 2021

Recent community posts

Can guarantee it isn't a virus, although the game isn't done. Clickteam has a bug where it trips Windows Defender because it's an old game engine.

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Decided to give the game a try, and it's nice! Artwork is very well done, the mechanics are fun, and the lewdness is perfection. For something being worked on in spare time this is a fun game! My only criticism is that after a fight, the game tends to get stuck on the screen that shows the EXP adding up. No idea why it does that, can take from either 2 seconds or a full minute. No idea how to fix it either. Also I'm hopelessly stuck on the third flesh-jewel puzzle. No clue how to get past this one.
EDIT: I figured it out just after posting this. Had to think outside the box, lol.

Holy fuck the knocking sound effect scared me half to death.

Hey, this is great! the art is really well done, the subtle movements are well animated, and I got a laugh out of the bad endings. I'm interested in any future work you produce. :)

Very cute! For a short demo, I'm very impressed at the quality of the models/textures/scripting/menus/dialogue and overall play-ability, this was a fun point and click. I was pleasantly surprised when it used the same camera angles from the first few games, that gave me a laugh. For what this is trying to be, I consider it perfect. Had a great time with this one.

For constructive criticism, I think The only thing I would change is finishing some of the placeholder assets, fixing some animations where occasionally a model clips into itself (although its not that big of a deal, low priority) and having some more/better sound effects/audio balancing.

Other than that, I recommend everyone give this a try. I enjoyed this.

(This can be ignored, just an idea) I'd love if sometime in the future, (maybe as just a small bonus) having the ability to view Ashley's model in various poses/state of undress. Definitely not required, but I think it'd be nice. :)

I can't beat the final boss, I've gotten there 3 times over like 30 runs, but I can't do it.  It's very demoralizing having to play through the entire game every time just to lose at the end. :(

no anal, sorry

The last boss has a second phase that I didn't know about and I wasted all my consumables on the first part. Died because of it. 10/10 would be trolled by developer again. :,)

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I was just gonna parrot everything that Flour said in a previous topic, 
but this is genuinely well done! 
Some crash-bug squashing here and there, and a more clear cut path for the endings, 
and this is absolutely perfect. 
Cute artstyle, great dialogue choices, and an overall good time.

WOOOO!!!!

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This is actually really well done, great work so far! While I'm not personally a fan of Clickteam setting off my virus scanner, It functions as an engine alright. Cute artwork, and familiar gameplay, would love to see this continued. <3

There is zero feedback letting you know that you have picked up an item or are carrying an item. There is no sound cues or visual graphics or anything. Even just some small text like: "You picked up the bottle" would be helpful. There's no inventory screen letting you know if you are carrying anything, and there is no feedback when pressing the equip buttons. Its confusing and constantly retreading areas for things to help leave got boring after 20 minutes. Could use some polish.

Played the game on a new PC, the black bar glitch is no longer there. I just had a bad Laptop. This is a nice little ENF game, and I love it. <3

Love it! glad I could play this one is browser. Cute art!

I closed the program and tried again from the beginning, it just does it as soon as I enter the room at all, regardless of any other inputs.