Thank you very much!
bonmas14
Creator of
Recent community posts
Thank you! I just dont see a music inside gameplay I imagine. As I've said its stealth+survival game, and maximum what should be in game is ambient synths, pads and other elements to give unsettling atmosphere, but not catching attention of player. As in all NieR games, vocals made in created language to avoid distraction from the game.
Thank you for your review! No didn't knew about Sevish, but I'll check about him today, I'm really new to microtonal stuff, this is my third microtonal work of all time.
About commerical appeal, I actually newer think about it, I just like to see that my music was heard and that's all.
Again thank you for rating, i've also rated back, you have interesting soundtrack! My favorite is first one.
Hello, played all levels, interesting game! I can tell that puzzles were easy, I hope new puzzle elements will be in your game. Right now its more platformer, but it feels nice.
On game page I read that those boxes with yellow particles will be very valuable. What I think that they should be in smaller amount, and also sometimes when bumping from big yellow box, it doesn't collect this essence, so they just fly away.
Also I didn't realize that you can swap boxes by pressing button. It may be not that important, but I think this mechanic shoud be more integrated (right now just first level uses it, how about start using swapping from second level, and first level dedicate fully on one box movement and so on?)
Have a great development time!