Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Booga13

6
Posts
9
Following
A member registered Jun 15, 2019

Recent community posts

Thank you for writing this story! You captured the euohoria of finding yourself so flammin well. And the final transformation sequence and role call gave me the chills like a good precure finale would. this book rocks

(9 edits)

I'm a little confused by combat ranges. If someone declares they are in close range at the start of combat does that mean they are close range ti every single fighter or a specific fighter? Do you have to track your range according to each fighter? And how does moving ranges (like from medium to close) affect your range to ther fighters?


Edit: noticed empower uses the same description as adapt and summon seems to have some of empowers roll results copied to it instead of the actual roll results. Will add more edits if I find anything else :)


Edit 2: if I am reading the boons "speedster" and "kinetic charge" it seems like they basically do the same thing excepr speedster has the bonus of letting you do a main action as well. Also when it says "deal a 1/3 active harm attack" do you need to roll since it is an attack? Since that would be affected by resistances


Edit 3: for the modular boon it says you gain a special move slot without specifying if ita for a 1 cost or 3 cost special move


In the 1 cost special moves lumen nudge and lumen back dash may have their names switched


With the backlash draw back it says to take damage when you fail a roll. I assume that means any roles of 1-3 and not rolls of 4-5


For combo drawbacks does "volatility" do damage for each combo or just one damage when combo is gained?


And for ichor can you only spend max 1 combo for the benifit or can you spend multiple.


Edit: on the ally character sheet it has a box for unlocking the 3 cost effects but I don't see how to unlock that mentioned in the current rules. 


Sorry for the long comment

Thank you for writing this because it whips so hard! Seeing someone like morgan in a rider type role fills me with so much jot everytime I read onf of these tales. I can't wait to see what comes out next

If you are looking for the boon, drawbacks, and specials they are in the playtest docs part of the download page. If you find and click the fighter form creation kit it will have everything there

On page 29 in advancement I have a few questions

1. When it says the mentors has 2 special options, where ate those options listed?

2.when it says "change a -1 or 0 stat for a new background or training" does this mean change a background/training on those types of stats or to change the stats and also the background/training?