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BookwormKevin

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A member registered Mar 07, 2020 · View creator page →

Creator of

Recent community posts

did you try using the gameplay options in settings to help you? There is infinite lives mode and checkpoints options

he's in one of the levels already

Yes, that will be in the next update!

maybe sometime in the future. It is a difficult level to make but it is possible

maybe, I will have to check and see how hard it is to add support for it

Yes im working on 2 new levels, coin door maze and world of spikes

Im working on it!

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It is 1.0.3 because it does not a significant amount of content. Basically I'm reserving the minor updates (like 1.1) for when I add new levels. Yes you can argue it should be 1.1 but it doesn't really matter that much. https://en.wikipedia.org/wiki/Software_versioning

If you look in the settings you can see what the controls are. Arrow keys or wasd for moving, left shift is run and space is jump. I would like to know what unity errors you are getting, maybe you can send a screenshot of it?

well I did fix a bug with the lever where if you close it, it won't open again so maybe that's why lol

Press the up arrow key on keyboard, up on the dpad on a controller, or the x button on mobile

Which hitboxes specifically?

incorrect

very nice

You still need star rank on 1-1

you made that date up. There is no planned release date

It is made in unity, you can see the source code here https://github.com/kkuhn317/LUMMM

Yes, 2 new levels will come next update!

It is the Super Mario Bros. 35 menu theme!

The goomba actually bites him, but they didn't bother making an animation for it until mario wonder

Yeah i know, i was just remembering somewhere that you need a mac to make an ios version (because apple)

Click a level image and click the play button on the bottom right

It is currently not a colab with Level UP. I've tried to contact him but he hasnt responded to my messages yet

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or maybe you dont need a mac... I will look into it more

I don't have a Mac, so I can't build for iOS right now. Maybe in the future I will be able to

The next version will likely be 1.1

Yes

There's many Mario fangames out there that haven't been taken down by Nintendo. Look at the replies on this Reddit post for more info: https://www.reddit.com/r/nintendo/comments/opetgl/nintendo_fangame_confusion_and... 

One notable example I can think of is the Mario royale game. It got some media attention and it competed with Super Mario Bros 35 which was in development at that time. That's probably why Nintendo took it down. My game probably doesn't compete with any of Nintendo's new games, it probably won't get significant media attention, and I'm not making any money from it.

Android version coming next update!

Thanks for letting me know about the bug, I just fixed it and uploaded the update.

I had an issue like that, the reason it was like that for me is because of the display scale on my computer. To make the app run correctly do these steps:
1. Right click the game and click Properties
2. Go to Compatibility tab
3. Click "Change high DPI settings"
4. Check "Override high DPI scaling behavior" Set scaling performed by to Application.
I hope this helps!