Hello, I was curious whether the difficulty levels have been changed in this mod. Back in the base game I remember anything higher than Captain being ridiculous, especially the land-battles, particularly the quest related ones.
Also has the AI of enemy ships been improved in any way, for example: switching to cannon balls once they don't have the range for bombs etc.?
BorisPalachnik
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A member registered Mar 02, 2023
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Gentlemen of Fortune: Maelstrom community » General Discussion · Created a new topic Difficulty levels