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bpErron

13
Posts
A member registered May 01, 2020 · View creator page →

Creator of

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we were( and still are) going to include a box like object to sneak about in

This was hilarious. It reminds me of the difficult parrot levels in Donkey Kong Country 2

This is so pleasing to the eye. It has broken my keyboard but captured my heart

This is incredibly fun. An amazing turn on a games head. This would destroy all the quarters.

my only issue is the small window. When excited, trying to grab onto the flinging asteroid, I would accidently click outside the window, which would(if there was another window behind it) hide the game behind another window.

I legit want to play this a lot, and would appreciate a full screen mode.

I loved cool spot. I could never beat that... I think toy train level... or the bounce on bubbles bit.

(1 edit)

the build defaults to gamepad controls. For key board controls you have to mouse click keyboard controls option

really dig the playStyle. Its so hard

if you have time, i've uploaded an updated  game to include text at the beginning of each level with a short explanation of new controls as they come.

if you have time, i've uploaded an updated  game to include text at the beginning of each level with a short explanation of new controls as they come.

ty for playing.

Pressing L slows down time and also increases jump height

its a bug. I was going to fix it on sunday but was feeling increasingly fatigued after figuring out code and sequences for boss.


I'll make changes to include the controller preferred note. That's accurate. I wanted it to be similar to Gamed of old that required players to figure out controls on there own as the levels progressed. But Keyboards have too many buttons. Thank you for your input

also should probably note... damage taken is increased based the time of day.

oh boy. That's fair, sorry. You hold right-Alt to Run. I intended it more for controllers, my bad.