PC specs:
CPU: Intel Core2 Quad Q9550
RAM: 8GBs
GPU: GT 730 (2gbs of GDDR5)
Crash Log:
System.ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds.
at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
at System.Collections.Generic.List`1.ToArray()
at Hedra.Engine.Rendering.ChunkMesh.BuildFrom(ChunkMeshBuffer MeshBuffer, VertexData Data, Boolean ExtraData)
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
System.OutOfMemoryException: Out of memory.
at System.Drawing.Bitmap.LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format, BitmapData bitmapData)
at System.Drawing.Bitmap.LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format)
at Hedra.Engine.Recorder.SaveScreenshot(String Path)
at Hedra.Engine.Player.MovementManager.OnKeyDown(Object sender, KeyboardKeyEventArgs e)
at Hedra.Engine.Events.EventDispatcher.OnKeyDown(Object sender, KeyboardKeyEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.NativeWindow.OnKeyDown(KeyboardKeyEventArgs e)
at OpenTK.NativeWindow.OnKeyDownInternal(Object sender, KeyboardKeyEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.Platform.NativeWindowBase.OnKeyDown(Key key, Boolean repeat)
at OpenTK.Platform.Windows.WinGLNative.HandleKeyboard(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
at OpenTK.Platform.Windows.WinGLNative.ProcessEvents()
at OpenTK.NativeWindow.ProcessEvents(Boolean retainEvents)
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
at Hedra.Program.Main(String[] args)
What happened:
Well I was at the village (the one you go to within the first few quests) and I was fight a bandit and some how while fighting it I ended up quite littarly stuck inside of a tree I was unable to get out of it. So I tried to get a screenshot of it so I can report it as a bug (which is anothing thing you should fix, honestly dunno how I got stuck in it I just know I was fighting a bandit near a tree and ended up getting stuck in it by running into it) anyways, So I tried taking a screenshot and the error above this showed up and then the game crashed
(Also I dunno if this is suposed to happen when saving it doesnt save the spot where you were at nor does it save what quests you have completed)