We're new to making game jams so how was the game exported? Do we build the game in 84x48 and then scale it up? One thing I did with drawing the sprites was make them in 16x16, but export as 128x128 since it was a blurry image. Thanks
Our team had trouble trying to get the resolution to work properly with Godot. It would display like a sliver of the margins. We also did not get proper font, but thanks for the feedback!