I like it, but it so annoying that when you the Imp's dialog box blocks the exit shop button, so I have to wait constantly.
BrightColdAprilClocks13
Recent community posts
Okay so, the highest value (excluding mines of course) is sixty seven for big slime next to lich
Lich (11) + 2 big slimes (16) + 3 minotaurs (21) + mimic (10) + snake (6) = 67
Dragon (15) + 3 minotaurs (21) + 3 snakes (18) + mimic (10) = 64
3 big slime (24) + 3 minotaurs (21) + mimic (10) + snake (6) = 61
3 minotaurs (21) + mimic (10) + 4 snakes (24) = 55
I just realized that I've been accidently sequence breaking using bounce because it's letting me enter the dive zones (or whatever they're called) in the water seal without waterbed.
Also Feyseeker+ only hits twice and the "mycelium" ability you get from consume is single target despite the description saying it hits all enemies.
So, lore speculation, what are we, the player? The "core health" mechanic is rather esoteric, and the fact that we can't fight is also strange. plus, the fact all of our followers revive on death after each excision, even though the only other way to do that is with a Incarnator and even that can't fully restore someones health. and also I should mention that our followers are extremely loyal and don't seem to mind being killed or replaced. none of it made sense of me, until I remebered that the Adjudicator of the Hunt called us a "traitor". So, basically, my theory is that we are a boss monster that enthralls other followers, like the Fireworks Master or the False Sun, and we have abadoned the dragon to maraude across these wastes. Maybe we're like a "Core of False Hope".
on a unrelated note, It would be cool if there was a small random chance that instead of the normal encounter you'd fight your team from a previous run at that depth, with a "core" at the back that has zero attack and health equal to your core health from the last run.