Thank you for letting me know this. I'll add it to the list to fix in this next patch.
Brit_bii
Creator of
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Absolutely! the game was built on a 5700XT, 32gb RAM, and a Ryzen 7 1800x. So given that I'm not surprised your results. That being said, I want to fix it.
I should be doing a bunch of work this weekend on the demo to bring it in line with the quality I expect for the final game. I'll aim to add settings in that update!
Thanks for the feedback on the game! I'm glad you shared your criticisms. The game can't grow without it.
As far as the fog goes, if you look in document iv you'll notice that the fog is a red tint when subject 1 is in 860-1. There are some original things that I have changed, (like the monster, which is never visually described beyond a paw, and audio was never described past a roar. [I realize this roar that is currently in game is not ideal, and will be replaced later]) but overall the final version of the game will MOSTLY adhear to the Foundation Wiki for those 4 explorations. There will be some changes I make for creative control. (SCP containment breach did this as well) But the goal is to more adhear to the documents for the demo. Thanks again for your feedback and I'll definitely be taking it all into consideration for the future of the demo and the final game as it takes shape.
Fearagen,
Thank you for giving the game a try! And also, thanks for letting me know about your performance issues. Would you be able to drop your specs? I'll be adding graphics options soon but in the current build the game is running on almost completely maxed settings. That may contribute to the lag. Keep an eye out for future dev streams and updates to the game. The demo has more to come before it splits to the full game!