This actually looks like fun. I'll update this comment after I get a chance to play!
Edit: Honestly, this could be something to work on. It was good, though a bit awkward.
You are blatantly disregarding the facts I have laid before you, as far as points A & B are concerned. You can still hold you unusual grudge towards the art style, but that's just what it is; art. And guess what? Art won't always blow your mind; sometimes, art just gets a reaction, and apparently, it gets such a strong reaction out of you; you decided to go so far out of your way to lambast a FREE game, whereas you can easily see the opinions are overwhelmingly positive. Just because you don't like it, for personal opinionated reasons, doesn't mean you have to attack those that like it, or even want to give it a shot.
Because not everybody can:
A. Afford a high-tier PC capable of running Virtual Reality AND Java Minecraft; Most VR Rigs cost almost $500 without the added computer, which can easily run up to $1000 with just the minimum VR specs;
B. Not a lot of people want to do the overly-complex task of modding an Oculus Quest to run the SamsungVR version of Minecraft, just to keep needing a Xbox controller(or other bluetooth input).
And the game does not look awful, at all. That character model, absolutely doesn't look nice, but the average appearance of the game is better than most of the same genre(of minecraft clones; take Voxel Works Quest, for example).
I figured it might be a bit more complicated for that, lol. But that would be awesome to do. I think what would be cool, would be to hold like a big thing while you develop it, to see what sorts of tools, weapons, special things, that people would wish to have in the game. Like, for me, some update in the swordplay would be amazing, as the katana fell flat in PP1. Specifically in that it did almost no damage(seemingly) unless you stabbed the droid. That, or just throw in a lightsaber knockoff, lol.