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Brooklyn Dev

15
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11
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A member registered May 26, 2022 · View creator page →

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I did start by have the player be able to use W/D but the problem is the Y distance from the player to the grapple point. Say if you press D when you are under the grapple point then you swing anti-clockwise, but if you are above and press D then you go clockwise. The problem with this is that when the Y distance is short, meaning that the player is very close to being classed as "above" or "below". As its a very close, you may try to press D to swing to the right as you are falling, only to be propelled clockwise, which is still to the right, but its above the grapple point instead of a natural swinging motion. Therefore I decided to base the direction from the cursor relative to the player and the grapple point.

I used grapple points because it makes for easier linear level design and it guides the player so that they know where to grapple.

Here's my game, it's an underwater grappling platformer: https://itch.io/jam/brackeys-10/rate/2234068

Here's my game, it's an underwater grappling platformer: https://itch.io/jam/brackeys-10/rate/2234068

Here's my game, it's an underwater grappling platformer: https://itch.io/jam/brackeys-10/rate/2234068

Nice game, simple but fun! I like the resource-management combined with the combat. You have to make fast decisions to stay alive. One nitpick is that it you're not really "diving deeper", although you are falling. There is no incentive to go down and the game doesn't progress by going deeper.

Here's my game, it's an underwater grappling platformer: https://itch.io/jam/brackeys-10/rate/2234068

Not tryna be mean or anything but this game is complete BS. The door opens after a random amount of time and the stats are also randomly generated. I left the game in the background and the door appeared after like 4 minutes of doing nothing.

There is no tutorial, because you don't need one to win.

Thanks! I'd like to know what you mean by "some problems with the controls". The only controls are LMB, RMB and LSHIFT. It takes a bit of time to get used to the physics and controls but its quite fun when you get the hang of it (well for me at least).

Like it literally would not register my input or anything. I press LSHIFT and tried loads of different things but it didn't let me stomp.

Fun game! 🥔 Makes me go "weeeee"

Cool looking game and seems well polished, but the stomp wasn't working for me so I couldn't really play it.

Yo nice game! It's actually kinda funny because I also made a game where you have to use a grappling hook to traverse through levels. The grappling physics and rag dolling was a bit janky but it was fun to control.

Fun game! I like the art and sound effects. Bob be acting innocent, strapped up with his glock and air jordans while dealing illegal drugs to suspicious underground merchants.

The gameplay is very simple but is pretty fun. But the game is too easy (lack of increasing difficulty) and there should also be different enemies and obstacles that you have to avoid.

Cool game! I like the atmosphere created by the art style and sound design. It's a bit annoying though when you die and have to start right at the beginning .