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Brox

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A member registered Mar 01, 2017 · View creator page →

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Thank you for playing :)


Battle Royale with classes. 5 players in squad.

The idea is simple: choose roboshell (class), tune it with modules and play.

https://brox.itch.io/roboshell-wars

Party game about civilians and maniacs (like Among Us/Deceit/Project Winter).

Civilians must repair school bus with spare parts or expulsion of maniacs. In parallel, civilians must satisfy the demands.

Maniacs must prevent civilians.

https://brox.itch.io/accident-on-the-simple-rd-prototype


Привет. Прохождения нет. Надо попасть внутрь станции, обследовав маячок. Внутрь корабля не надо попадать, в данном демо его надо просто "использовать".

Thanks

Hello.

No Hope More is a first-person singleplayer game about survival in space. The game is primarily inspired by 'Robinson Crusoe' and the loneliness of man in the universe and "Subnautica" :)

https://brox.itch.io/no-hope-more-prototype

Hi.

The project was moved to Steam. Yes, it's planned to attract more developers.

Yep, I have the same problems in the development: 3D-art, etc :)

Please, leave me your contact (email/discord/steam).

Please, leave me your contact (email/discord/steam).

Please, leave me your contact (email/discord/steam).

I dont plan to sale server, maybe later it will be available for customers (like in Rust), not sure.

The game is not so ready at the moment :) What could you offer?

La descarga está deshabilitada.
el servidor está apagado en este momento.

Antes do lançamento da primeira versão de um único jogo algumas semanas, penso.

Hi, the people on the floor are offline players. When you disconnect - you also will do nothing on the floor :) and by the way, anyone else may kill you, so, logoff in safe place.

If you gather resources with bare hands (without tool) near the townhall - you will get 100% tax (at the moment, but later i'll tune the taxing system), so, move away from that place.

It's a 700m radius of taxing now (about 2-3 min to walk). Yes, i have plan to decrease it to 500m. If you walk long time and still are taxed - probably you got in taxing area of another townhall.

Stones on the north-west, big mountains in the center, the sun on the east.

A little shift with plans, i planned a little redevelop a game and it will be a large builds. So, build 6 is just a little fix, not large survival build as planned before. Sorry for that.

Desculpe, mas a versão 32bit não funciona corretamente :(


Sorry, but 32bit version does not work correctly :(

Thank you for your support. I'll try hard :)

(sorry for late answer, i didn't receive notify)

Thank you for report and suggestion.

You can't gather wood (notify: +0 wood) because somebody built townhall near and gathering tax. Townhall has 700m radius taxing area.

I will add tax info to notify window in next build.

About sprint: there is a huge world in the game, it's not "arena" - traveling and gathering different resources must not be a quick and easy.

More crafting stuff available in wooden workbench. More stuff will be in next builds (see roadmap).

Yes, throwable. Sprinting will be in build 9, i think.

(2 edits)

Roadmap for pre-alpha stage of development.

Build 7 (v0.0.7) is about survival. Planned things: animal (removing hunting cell), day/night system, torch, temperature status, campfire (for cooking and keep warm).

Build 8 (v0.0.8) is about towns. Planned things: walls, gate, market (players trading), battering ram.

Build 9 (v0.0.9) is about war. Planned things: weapons, armors, clans.

Build 10 (v0.1.0) is a first early-alpha build, it's a reporting build (fixes, etc).

I think "no" :) Maybe a spear, not sure. Weapons and armor are planned in build 8. Build 7 will be about towns.

Ok, i will add animal in next build. Build 6 will be about survival.

Sure! Walls, gates and battering ram will arrived in "siege path" of roadmap firstly.

Yes, i do, but logs are not so detailed at the moment.

In fact i'm one :)

I have one friend, who made a music for login menu and another friend made wooden workbench model.

Checked eating/drinking - it works. You have 52 water in 3 slot and 138 meat in 4 slot.

Sun is always on East (till i'll add day/night). Big mountains are in center. Stones are on North-West. I'll add map picture in next builds.