yeah the eggsplosions are the best XD
I'm gonna add shadow and light, I'll make an animation for both when you obtain them, with the light being an egg hatching ;)
Bubble
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Thank you for your reviews and opinions, you gave me a couple of ideas.
The elements being a permanent unlock sounds like a GREAT idea, maybe instead of cards you need to kill different elemental bosses? Maybe choosing and spawning them yourself in different zones of the map!
For the enemies I was thinking of just adding various type with different abilities but actually, just changing their stats and maybe making them spawn in unique ways is easier(like single ghosts, hordes of wolves etc), and the idea of just separating them without collisions sounds good!(they do both, mainly for the knockback that doesn't even work really well... that's probably why it's lagging) maybe I can enable collisions for the ones on screen and disable when they exit the screen, thanks for the advice!!
Also the exp make the game lag a lot, so I need to make them join and create a bigger exp when close to each other or just delete them after some time.
Again, Thank you for playing and the review!
I loved this game, I sadly wasn't able to solve Lab Space 2 so thank you for the solutions. The artstyle is my favourite in this jam and the music/sound fit really good, I hope you'll add more puzzles after the voting, or maybe a different ending if you do some different choises when making potions (I still liked the normal ending)
Hii, thank you for playing and for the video!! btw the special attack only applies the effect but doesn't do damage, so it's easier to create reactions! but yeah it's too hard right now, basically impossibile to switch the element fast enough without getting hit.
I suggest picking water and grass or fire and electricity to create explosions!