The strongest aspect of this game is the level design. You made great choices with turret, spike, and water placement. My biggest suggestion would be to hint at the phase change; the music does teach the player when to expect the "storm" phase, but the change is sudden and somewhat jarring. Perhaps it starts to fade between sky colors when it's about to change? The pixel art of the tiles is great. I encountered no bugs and I found myself wanting more. Great job!
bugmage
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A member registered Jul 21, 2024 · View creator page →
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The night (six minutes) of the Storm Walkers comments · Posted in The night (six minutes) of the Storm Walkers comments
LOVE the style. The monster design is great. Use of sound is great, especially the way it foretells enemy type (bug squirming noises for the fat swarming one). The music and ambience playing for the waves vs the calm parts was super smart and well-done. For whatever reason, I couldn't upgrade speed, but the game was otherwise perfectly playable. I am invested in their well-being. I hope those monsters are gone for good!