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bugmage

12
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A member registered Jul 21, 2024 · View creator page →

Recent community posts

The strongest aspect of this game is the level design. You made great choices with turret, spike, and water placement. My biggest suggestion would be to hint at the phase change; the music does teach the player when to expect the "storm" phase, but the change is sudden and somewhat jarring. Perhaps it starts to fade between sky colors when it's about to change? The pixel art of the tiles is great. I encountered no bugs and I found myself wanting more. Great job!

CUTE! wonderful art assets. I was wishing for more things to upgrade, which means I wanted to play it more! SWEET and well made. The "three two one" pause between cycles was a great choice to include. Charming, well drawn. Sugar goblin damage better be covered in ice cream van insurance

Nice color pallet. nice lighting. I really like the choice to have torches as your guard resource, and the effect it has on the map when the zombies destroy them.

This premise can go far. I am in love with the all-magenta color pallet. Iconic. Great song choice, too! It's as energetic as the game

Very scary game. Whoever wrote the project manager's dialogue should pat themselves on the back, that shit is kino. I did wish there was a win state, yet there is no winning with a project manager... Y'all did a wonderful job, 10/10

You may have accidentally made it too easy, but I for sure enjoyed playing it. Good sound decisions were made for picking up/applying objects. The drawings were charming. The fact that I wish it were longer is a good sign! Great job

LOVE the style. The monster design is great. Use of sound is great, especially the way it foretells enemy type (bug squirming noises for the fat swarming one). The music and ambience playing for the waves vs the calm parts was super smart and well-done. For whatever reason, I couldn't upgrade speed, but the game was otherwise perfectly playable. I am invested in their well-being. I hope those monsters are gone for good!

Very good. The tightness of the movements is impressive, inputs are direct and nothing is strange or floaty. The look is on point. The difficulty ramps up quickly, but that's not a bad thing. 10/10 easily

I am always a fan of games where you get to be an animal. It's very cute!

The sort of papery art style puts a smile on my face. A simple, cute game!

laughing my ass off the entire time. 10/10. takes me back to old flash games

This was a really clean experience. Great sound design, good voice acting and voice lines. Great work!