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Build and Crush

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A member registered Oct 29, 2019 · View creator page →

Creator of

Recent community posts

Yep, all the party moved to Discord :) So that's why I haven't been posting here in a while.

Why do you think it died? Thousands of people are playing it daily, and the number is constantly increasing :)

Thank you too for playing my game! And stay tuned, cause FPS mode will appear soon!

Paint Mode does exactly this :)

Thank you!

Thank you for the video! Yes, I totally understand your opinion. However, I plan to continuously add new features, like minigames or different multiplayer mods (all focused on destruction). So in the end, I hope the game will be more appealing :)

Hi, sorry to dissapoint you, but I had to reintroduce the underground blocking :D

The reason for this is that it did not play well with the new "Total Crush" effect when completly destroying a creation, and also with the new crushed blocks bar.

When underground blocks are pushed away by an explosion, they never hit something to be destroyed, so it's impossible to get a "Total Crush" with underground creations. Also a lot of players by mistake placed blocks undergroung, and it was impossible to achieve a "Total Crush" in those creations.

That's an issue that I'd also like to solve, but can't due to performance reasons.

Right now, the blocks are fixed, and the CPU doesn't have to compute a lot of physics. For the blocks to fall freely when you crush something under them, all the blocks should be active physics objects (Rigidbodies, in Unity's terms :) ). And this will require a lot of physics calculations that will slow the game very much.

You can open a creation with a lot of blocks, and make an earthquake there. Because the earthquake makes all the blocks physics objects. And you can see that infernal lag this is causing :)

I'll try to find a solution to implement your idea, because it will be cool indeed :)

Glad to hear this, and can't wait to see the school!

Wow, you are still playing the game! That's a great pleasure to find out people return to it :) Yeah, screw the underground block, I removed it and even made it dark underground, so now the bunker is playable again :)

Hey, thank you for your feedback! Yep indeed, the rocket controls are a little bit dumb indeed, I'll fix them.

Thank you! Really glad you liked it :)