Thanks! I'm going for this woodcut like artstyle inspired by medieval and renaissance prints)) I wanted to actually make them irl, scan them etc, but I'm glad I didn't :-D Making animations this way would be incredibly difficult. So I do all of it on a tablet.
Buldozer
Creator of
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Hey, everyone!
I've been working on this game for a while now (Solo, 2+ years) and I've decided to share it with you all))
https://buldozer.itch.io/medix
I plan on maybe making a devlog or two before the game releases))
The plan is to have it finished by mid 2025. So far it proved to be a challenge, but a worthy one I guess... I've never made a game of this size and complexity. It's fun and it taught me a lot.
I'm curious to read what you think))
Josef
Wow, interesting! I like the premise)) So far I like the atmosphere, big up for the sky effects (aurora) and changing times of day;))
I'm definitely in favour of changing the game fonts to something less basic, it goes against the overall feel. I found the simulation window confusing and unintuitive at first. (Also I think the simulation should return to frame 1, once it's finished) and also I think the UI elements could be done in a way they don't get into one another. But I get it's a jam game ;))
Plus the huuuuge radio? That's funny.
Aaah, I can also see you had a problem in the final level – there is actually a checkpoint in the streets that you can turn on and you don't have to play the level over and over again :-DD But it's hard to find. And by the end, you should be given white light – but you killed the "Antagonist." Maybe I should change it so that the final checkpoint gives it to you :-) Thank you for the playthrough!)
Hi! Me, and yes, they do: https://www.instagram.com/jose.smid/ Only updating it finally over the last few days.
Hello there, my first time posting something here.
I just released a small game today, which took about a year to make, mainly because all of the visuals were hand made. It's not really intended to be a fun game, more like an atmospheric artwork. I just wanted this thing I'd been working on for quite long to get to as many people as it could.
https://buldozer.itch.io/hrana
It's rather short and simple, more like an isometric walking simulator. Share your thoughts in the comments, I'll be happy to read them.
Thanks and may the Force be with you! Josef
Hahah, thanks a lot! No gps on the map was totally intentional, but I we're not aware of the map opening bar filling feature :-D Oh well. I agree the rythmic game needed a lot of tuning and we've already made a lot of changes since the jam submissions closed. I think we'll upload a newer, cooler, better and in general awesome version of the game sometime next week.
Thanks for the feedback! I also enjoyed your game a lot, it was cute. I'm not a fan of pixelart but for some reason I found it compelling in this case. Also the colour palette was really fitting.