Hello, everybody!
I wanted to share with you all the article we published yesterday in our blog! I specifically cover how to get smaller build sizes in Unity. I show how I got the initial, empty Android build, from 17MB to 6MB!
I have been developing games in Unity for over 2 years, and optimization tricks found on the internet are quite repetitive. So I bundled up some of the tricks & tips I have found the most effective and that are not super easy to find on the internet.
Our guide: Optimizing Unity’s Build Size for Mobile Games
Let me know if you found this tutorial useful, or if you have any feedback :)