Hey Zyro, you up for commissions ?
C97
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Hey, thanks for the reply and I will keep my eye on the github page, what I meant by "no point" is that if you ever in the future decide you no longer care for the project or something like that, and someone uses this library for long-term development & runs into a bug specifically in the Tilengine, then that person is kinda screwed :P
Hey! I'm really glad you liked this little demo-game!! and yeah I do plan to extend this into something that is actually playable lol, by time I got to the enemy side of things I pretty much duct taped things together to have something to show for the jam, I have already completely re-made the enemy spawning, artwork, movement during & after waves as well as them attacking the player and the player having a "knock-back effect" when hit by an enemy.
Balancing is something I am really not good at so I usually have my friends play through it and see how much they can break and I will be doing that as well in about a week! :D
The concept of this is absolutely wonderful, playing a platform game based where you can switch through current development phases/times. The only things that bugged me was the camera and the jumping, the Camera speed from left to right was way to fast & the jump went way to high, but i'm just nit picking xD Overall, amazing concept & a great game, I hope you continue development on this one I would love to see where it goes.