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cabanas.ds

4
Posts
8
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A member registered Aug 13, 2020

Recent community posts

I'm using MZ & an 8bitdo gamepad controller.  using the start button as a common event to pause the game works but then when you press the same button it doesn't unpause the game.  I'm guessing because it's calling no the same common event that is only set to pause the game.  if you could unpause the game I'd just have a conditional branch and switches to see wether it's on or off but I don't think that's how this plugin works.

I'm also using button common events.

This is great but it would be great if you could set a plugin command to turn pause off & not just only turn it on.  In order to turn it off you have to touch the original key or a mouse click but I am using a game controller.  So having to touch the keyboard or mouse doesn't work for me.

How do you remove the timer?  If you add negative values it breaks the timer & won't disappear. 

Really dope, I'd love to be able to download the game file and have a look at your coding. I just don't get how I would do interest by percentage!