Sorry, I used too many Unity features in this asset, making it very hard to be ported to other engine.
Cainos
Creator of
Recent community posts
Hello, it sounds like a sorting problem.
FIX:
In [Project Settings] :
Set [Transparency Sort Mode] to [Custom Axis]
Set [Transparency Sort Axis] to [0,1,1]
These settings are hiden if you have put a profile in the [Scriptable Render Pipeline Settings], try set it to NONE first, then set the value and set the profile back to it.
I don't adhere to any specific color palette when creating pixel art. Instead, I rely on my intuition to directly pick colors.
I believe that improving your pixel art skills doesn't necessarily mean solely studying pixel art. Enhancing your overall artistic abilities can greatly contribute as well.
Prior to delving into pixel art, I worked as a 3D artist and devoted considerable time to learning illustration. This foundation proved invaluable when transitioning to pixel art.
hello, thanks for using my asset.
The reason why i still hesitate to put those two packs here is that they contain too much content that only work in Unity.
I have to sell them for the same price here so people would be paying the same price for less content.
For the "Customizable Pixel Character" pack, I am afraid it can hardly work without Unity.