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cakeandpie

7
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21
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A member registered Jun 15, 2020

Recent community posts

Honestly I played Princess Maker 2 back in the 90s and it's all been downhill since then, lol! Stat raising games are my favourite kind and so many of them just don't scratch the same kind of itch as PM2, so when I find one that does it right (for me!) I lose my mind, lol. Tokimeki games are amazing in that regard and I am fully prepared to cry a little when Girl's Side 4 does not get localised despite my email to KONAMI support (that no one ever read, let's be real) telling them that they should! 🤣 But at least in a few months (or whenever) I'll have Edge of Elsewhere to cheer me up :D (I don't mean that in a pressure-y "finish the game way" though! I'm just excited for the release ♥)

My other love is the Recettear game and honestly none of these new "shopkeep games" do it the same way and it makes me so frustrated, lol. I'll find threads like "I love Recettear, what's another game like it?" and all the replies are full of lies because the suggested games are not like Recettear at all!! At least the stat-raising genre is doing a bit better, lol.

Anyway I'm so glad that you love stat-raisers too and are doing your best to bring us poor, Japanese-less fans of the genre more games! Thank you for all your hard work ♥

(1 edit)

This game is super cute! I've been playing the demo on Steam (I found it through LRR because a Tokimeki clone is a game after my own heart) and I just love everything about it! (Also, the LRR art is ADORABLE.)*

I did want to echo that I found the crafting a little confusing - I want to make the giant turnips for my flatmates but I have no idea how, and my stats don't seem to increase very much with each class! And now they'll be giant turnip-less and sad. However, I think the inclusion of the crafting is a really cool idea! It reminds me of the Atelier games except much less overwhelming.

I also think there might be a visual issue on the "exit" when you're in a store - for me, at least, the whole thing is black, and I think it might be meant to have colour on it as well? When I hover over it it lights up all in red. I've (hopefully?) attached a picture so you can see what I mean! It happened in Liang's store for me. And because the 'exit' button is right over a dark part of the background CG I did get a bit confused as to how I'd get out of the place!


I really enjoyed playing the demo and I'm looking forward to the final release! I LOVE the characters and the art and the storyline and the lore and honestly just everything? I love the Britishness and the tone of the writing and the little details (like the stuffed goblin in Saskia's room) and everyone's outfits and hairstyles and just everything asdjahsdja. Thank you for adding to the small collection of stat-raising otome games! You're my hero ♥

*Also I'm editing this because I realised "Tokimeki clone" might sound like an insult and I didn't mean it that way at all!! I love the Tokimeki games and LRR got recommended as having a similar gameplay loop and it made me so excited! My friend & I use 'clone' all the time for games that match our extremely specific tastes and I hope it doesn't insult you ♥

I just wanted to say that I empathise a lot with you, as someone else on the spectrum who is basically unemployable, and I'm sorry you have to deal with all this very confusing tax/legal nonsense! I hope it all works out for you & I wish you the best ♥

Hello! I'm not sure where the best place to leave feedback is but I wanted to let you know that I spotted a couple of places where you used "persay" instead of "per se." It's a very common mistake but I thought I should alert you to it :)

"stat-raising" alright shut up and take all my money

Thank you for the update. I remember seeing this game years ago and I was so excited for it. It's a shame that after so long the game never got finished :(

It's been mentioned before, but I'd really like to be able to produce albums! It's confusing to me that we can only create singles when it's albums that seem to generate the most hype/sales in the real world. I saw an idea of making them a once-yearly thing and I think that putting them on a 6 or 12 month time limit would be perfect. They could even have restrictions - Fujimoto made you release an Enka single? Well that won't fit on your Rock/Pop themed album! And maybe once a single has been released on an album it's banned from other albums so you can't just re-release the same songs over and over.


Another thing I'd really like, though it might be just me, is another ambient song or two on the building screen and the concert screen - I've been playing this game a lot since my friend showed it to me, but I'm really getting sick of hearing the in-game music over and over and over again (and yes, I know I can mute it, but...). If there were another couple of songs so that there was variation in the loops I think it could be really cool - they could even reflect the kind of music that your idols are most proficient/prolific with! (though that could get tricky with multiple groups etc). It just feels like in a game about creating music that there could be a little more actual musical option? Even if the same basic loop is just tinged with slightly different options to represent the musical styles in game? Sorry, I'm not a musician, but like, taking the loop that exists now and just playing it in a electric guitar for a metal theme, or making it a bit 'bouncier' for a pop theme... etc, etc.

Anyway I've been really loving this game and I can't wait for the full release ♥