Nice art! Great work!
calangognalac
Creator of
Recent community posts
Hello, JimmySendrix!! Thanks for playing!! Thanks for the compliment!
1. Glad you enjoyd the run animation!! The sprites have no animation. So I simply made the sprite go up-down (Jump) and make an angle ("Swing"). Initially I tried to make it look like it was walking, more Swing than Jump. But it looked like it was "shaking", because it was too small I think. So I made a higher Jump and lesser Swing, and it beacame this great, "squary" and goof animation. Also, a longer jump meant lesser footstep sounds. Before, it was so fast that was one terrible continuous trembling sound.
2. About the "Mission track journal": I tried to make the game as "minimalistic" as possible. I thought of making a Mission Tracker, but it would take too much space in the Hud, and also it would take away one of the core ideas of the game: memorization. It is my intention to make a lot of names and locations, so the player needs to be careful not to get confused. My idea was to make the player get confused and maybe "lose" the game (even though I think in 20 minutes is time enough to get confused and still win the game). And then, the player would re-play it, with more patience and atention. This time, the player would have memorized some locations and names.
I also made more missions than the necessary to win, so if the player wants a little more story, he'd play again and find new characters!
Any questions feel free to ask!
Thank you again!!
A game about Speed, Memorization and the hard job of a Courier!
https://calangognalac.itch.io/courierquest
https://calangognalac.itch.io/saloonstandoff
Simple Turn-based Multiplayer game, based on a children's game.
Good music and classic wild-west saloon chaos!
Browser and Mobile (Android).
Invite some friends to play!
https://calangognalac.itch.io/shadowofthechicken
My first game in Unity. Simple game about epic boss battles. Chicken boss battles! Please try!