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Callum44499

5
Posts
A member registered Jan 11, 2023

Creator of

Recent community posts

You have to use the portal mechanic which is the main aspect of the game. You can use left and right click to place these portals wherever you want within the level.

There is controls listed in the menu but I understand that it may be hard to find in its unfinished state.

Bugs: I didn't come across any bugs when playing.

Strengths: The animation and controls are great and all feels smooth and natural.

Weaknesses: There isn't much of a goal at the moment with the game in this state all you can do is avoid the projectiles. The game environment feels very empty and simple, compared to the character sprite.

Changes: You could add a time limit or something so the player has to survive for that amount of time. You could also add different enemies perhaps that appear the longer the player survives for. 

Bugs: Can't find any bugs from what I played.

Strengths: Smooth controls and movement with a clear goal. I like the eyes.

Weaknesses: Very simple visual style makes the game feel a bit unfinished.

Changes: You could add a background or something to help improve the visual style.

Bugs: Couldn't find any bugs from what I played.

Strengths: Strong visual style with many hand drawn assets.

Weaknesses: It feels like your just floating around and it's very hard to tell where the invisible walls are going to be. Also I feel I don't know where I'm going or what I'm supposed to be doing in the game. 

Changes: Make the invisible walls smaller or just remove them to allow players to smoothly move around instead of bumping into a wall every other second. Make the goal of the game more obvious.

Bugs: The level just randomly restarts. I don't know if this was intentional and there is some type of invisible score board or health bar?

Strengths: I like the visuals such as the character and knife sprites. Very stylised.

Weaknesses: Quite bland backgrounds make the levels feel empty.

Changes: Could add some background art to the level to support the artwork already present. Also make it obvious why the level is just randomly resetting.