This was so haunting and beautiful and sad! It made me tear up. The artwork and writing and soundtrack are fantastic, too..
Candal
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I really like the look of this game's environment! The use of values in the textures/lighting is very clear, and the low poly textures/models look very good as well. My only criticism is the awfully slow-paced combat. I feel like a single streamlined "flurry" spell that both propels you, damages enemies and freezes the environment would do wonders to this game. Maybe with a little "rear view" or "minimap" camera to see where you're going?
I am currently playing the demo and it's lovely! The level of polish and detail is astounding - even though the unique text for every tree will kill me eventually as I frenetically search for every tree in the area haha
(edit: this post originally contained some typos I found, but now I know the right place to submit them!)