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Canight

11
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32
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A member registered Jul 16, 2023 · View creator page →

Creator of

Recent community posts

I like it! Good concept and good execution. Some feedback on the platforming physics: the horizontal movement of the jump carries over a bit too much, it would be nice to be able to let go of left/right and have the horizontal movement stop or slow down so you can control it a bit better. Also I think the collision size of the player could be a a little bit smaller, especially some of the fast moving obstacles feel like they collide very early

Thank you! It was a bit complicated to make considering the gameboy can't even do division natively, so adding some trigonometry is rough!

Awesome, glad you're enjoying it!

Hey this was awesome! I think you've beaten my own fastest time, which is very impressive with how much I played it for testing lol. I do plan to add more levels, keep an eye out for updates!

An easy mistake to make, glad you liked it!

Bonjour, merci de l'avoir essayé ! J'adorerais avoir une sortie physique un jour

Thanks! Glad you like it

Hey thanks! I really enjoyed your entry for the compo as well

Yeah, the booster is only used in 1 level but it was more of a proof of concept that I whipped up. I plan to add more levels, including a softer introduction to the booster mechanic. I'm not super happy with how that level ended up feeling though, so expect it to change!

Hey thanks for trying it out! Under 100 deaths is a respectable score :D I had to add that extra digit to the death counter halfway through development lol

Glad you liked it! There's a few polish things I would like to add still and adding the controls into the game is one of them for sure. Thanks for trying it out!