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CaptainNow2

8
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A member registered Jan 31, 2022 · View creator page →

Creator of

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That really is quite stunning! I have been thinking a lot lately about what the CD32 could have done and this is one of those things. You have done a supeerb job on it :D

I really like this :D

Holy cow batman. You have some serious talent there, your instagram is superb!

I would love to see more of your artwork, do you have Insta or a website? My insta is: https://www.instagram.com/wayneashworthart/
Procrastination is one of my favourite things to do ;)

Working in Gamemaker is a lot of fun, quick results! I keep trying to learn Amos on the Amiga but I hardly ever have the time to concentrate these days. 

Thank you very much for the kind words on Scourge, all those games are inspirations for sure :) Dan Malone's pixel work is unrivalled on Amiga, the man is a genius and my personal hero/legend.

My first prototype game is a horizontal shooter, it might prove to be too ambitious haha, but I am having fun tweaking it here and there...it's a sort of Ghibli/Metal Slug type affair with you flying a plane. Looks quite nice (thankfully).

I am very keen to see whatever you create! If there's any way to connect with you on youtube etc I'd love to keep track of your projects. I am the same, I would like one day to release a game on Switch etc. I have a ton of ideas and only one lifetime in which to make them all in...I don't think it's going to be possible :D
We need 100hr days.

I suspect we're kindred spirits here Tom!


My programmer back in the 90's was a dude called Kevin Darbyshire, I am still friends with him but I don't get to see him often as I don't live near any more (he was superb!). We decided to make the game in Amos Pro (of all things!). It was great for a while but once the program got *big* the compiler just wouldn't work. Ours was to be a 2-player split-screen Alien Breed inspired game, it became a deathmatch game after we salvaged what would work and moved on.

I am learning Gamemaker to help me realise a lifelong dream of making games (I have a couple lined up for RPG Maker MV too).I have a working prototype of my first ever game and the buzz is incredible...god knows where it will go but I am enjoying learning.

I remember Valhalla! That too was programmed in Amos if I am not mistaken?I am still very passionate about Amiga and the Amiga scene, I am not sure if you are a member of the various FB groups or a member over on E.A.B but I know that the Amiga still has it's fans and it's users andthey're as passionate as ever, especially about new games.
I am currently co-developing a game for Amiga called Scourge of the Underkind. Maybe yuou could reconsider returning to the scene oneday? :)

Great to meet you out here in the 1s and 0s of the internet.
:D

Hey! :D
Thanks for the kind words!

I am still gutted we couldn't make the game we originally wanted to back in the day (it just wouldn't compile!).

I have been toying with the idea of using this tileset in a modern game using Game Maker, that still might happen yet so I don't think I will be selling my tileset unfortunately.

I am very flattered that you'd want it though :)

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Ahh man, thanks for the kind words on the graphics though!
yeah, there's only so much that we could do with Amos Pro...this is probably the best it's gonna get.I wish the programmer could come back to this to program bots...but that is extremely unlikely unless there's a miracle.
Thanks for downloading it though!
You can play this online via AmigaLive, in case you ever wanted to play it with a friend.

All the best!

Wayne Ashworth

That is superb!!
I have some banks that are powerpacked, I think that's what you call them, but I can't seem to load them in. This is a stunning little program!