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captkuso

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A member registered May 08, 2014 · View creator page →

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Hell yeah brother. Awesome idea, the level was a little tight to maneuver around, but maybe that chaos is part of the fun, I got used to the crash and gear change sound effects quickly xD
Nicely done.

I'm not much of a shoot 'em up guy usually, but it seemed pretty well put together with some good variety of enemies and different attacks. I did feel a little powerless though, like my bullets weren't doing all that much, but that might be inexperience.

I haven't seen a game using pre-rendered backgrounds since who knows when. Gives a great ominous atmosphere in combination with the soundtrack.
Really striking. Only had a short explore, but definitely worth coming back to (with that notepad) I think.

The vibes here are immaculate. Tough to avoid a game over, but after a few runs I started getting the feel for it. Would really love to see this one expanded upon, maybe making it possible to explore a little more ;)

Has an interesting vibe to it, and I'm into this style of platformer, which you don't see a ton of. I do have to confess to feeling a little lost after collecting the CDs in the first level though, which is a shame as I'd love to see the rest!

Really impressive 3d world with some weather effects and previous lap ghost to race against.

I know it's not the point, but really wanted to explore the rest of the area. It seemed like a cool little town!

I have to confess to not having that great of a brain for this type of game, but this have a really nice, approachable presentation, and I'd like to come back to it and see it through properly (I might end up asking for hints though :sweat_smile: ).

Ran into a (I assume?) glitch where when I had a fish hooked I had to mash the trigger in order to reel it in, but that might have just been my emulator controller settings in RetroArch.
Other than that I like the gameplay loop a lot. Without that one problem I can see myself spending a lot of time with it. Nice and chill, with some cute art. Can imagine playing a little in bed to unwind on a night.

The intensity gave me a good laugh when it really started up, the audio going really well with that.

Looks great too. Would love to play it with a few friends (maybe with a few power-ups or ways to screw each other over?)

Stunning. I think I'm going to have to watch Porco Rosso again after playing this ha. Movement maybe felt a tiny bit fast for me, but that might be me getting older at this point.
Excited to play the final version!

Beautiful looking demo. I feel like I need more context though for sure though. Looks like fun to try out with a few friends!

Really nice, complete feeling game. Would just love to see more of it! Maybe some different environments, modes with a different vibe like racing etc, or some sort of career mode that keeps me hooked in. Good job!

Looks promising, but the timer is really unforgiving when it can be difficult to find a landmark to get your bearings by. Really cool to see something first person using raylib!

Nice physics implementation! Would love to see maybe some THPS style ramps to fly off of, but cool to see a more unique take on a 2D platformer.

Real slick presentation, gave me Audiosurf vibes and can easily see ways that the gameplay could be expanded upon into something really special!

Was pleasantly surprised by the polish in this! Had a lot of fun and can see myself going back to it (thanks to the save feature especially).
Fun gameplay and enjoyed all the VMU work.
Took me a minute to get used to the dimensions button not being a toggle, and eventually felt like I was straining focusing my eyes on the player a little, but good fun in short blasts!

Sick demo. Really makes me want to try something similar just to learn how to make effects like that. Well worth downloading to watch instead of seeing it with YouTube compression!

Had a fun time with it! Could definitely use a turbo button for my poor fingers though 😅
Nice work including the unique VMU images for each level too!

I'll sell t-shirts with the cease and desist notice on them 👍

Really loved playing this with other people at Mogra. Getting into the perfect flow with it feels really good!

Hell yeah 💯

Thank you! Glad you enjoyed it!

Sorry, the app is for Android only as I don't have the equipment to test and build for iOS.

You can either turn off the plugin that changes the logout menu in RuneLite, or click the toggle button to turn off login screen detection altogether.
I'm not familiar with that plugin I'm afraid, but all the login screen detection is looking for is a small block of black pixels halfway down the left side of the screen. You'll be able to tell if it works on your setup by just running the server script (no need to connect your phone) and sitting on the login screen for 10 seconds until it does the check. The text on the server app should turn red and let you know it's seeing the right thing.

I have thought about doing a new version for the redesigned base at some point, but I'd want to do more real gameplay too, and any ideas I have at this point are just getting thrown into a trello board called "open world cosmic horror game" that I'll maybe get around to in 5-6 years I guess.

No idea why it's not showing on search right now, but it can still be accessed here: https://mrdrnose.itch.io/votv

Ahh I figured it was just rewriting words (the work around), but I seemed to be failing the first word for some reason, then getting kicked out at the end with something like 7/10. I wasn’t sure what I was doing wrong, but knowing that I was doing the right thing makes me feel more confident about it. I’ll try it again soon!

Thank you for the explanation and well done on getting the submission in!

Something about this one gels with me so hard lol. Maybe it's the upgrade system, but also the handling is pretty nice. If there was more of a long term goal besides upgrading everything I could play this for hours probably.

Yeah this is just an excellent concept, really goes together well with a great sense of humour. Punishingly difficult though lol, I kinda want like 3 or 4 ways to make it easier, but maybe that's besides the point!

It's pretty shocking how much making the bullets turn into enemies changes up the formula, nice idea! Really loved the art style too!

Hack the planet!
Interesting concept! I did struggle a little with the hacking stuff though, maybe needs a little tutorial? (or maybe I'm just dumb lol)

Fun concept! Could have done with maybe an overlay saying what cards I was using/what the cooldown was, but managed to hold off for a little while without being totally overwhelmed all the same!

Oh I suck at these lol, but the art was nice and the animations were super satisfying. Works really well with the timer!

Really beautiful art and all around vibes. The low resolution and fog in the snow took me back to playing The Grinch on Dreamcast as a kid lol. Lights showing NPCs and goals was a nice touch too.
Really impressed that you managed this in such a short time.

Congrats on finishing! Only thing I would love to have is an overlay showing the pieces I've already found. It seemed a shame not to see the art coming together.

Fun little puzzle. I admit to not being smart enough to finish it without the guide lol, but was kicking myself on some of them when I read the solution. Maybe needs to fail as soon as the wrong answer is given, otherwise it can be difficult to tell where the mistake was made.

Speed up felt nice and chaotic, love to see it!

Love the spin on the BoI formula! Took me a while to realise what counted as an attack (maybe a little more stretch/physics to the arms? But other than that it was a blast!

ありがとうございます!

私は東京に住んでいますが、日本語がとても下手です😅。日本の方が私のゲームをやってくれると本当に嬉しいです!

Aww I’m really glad it was on the mark for what you wanted!

Thank you for the kind words, and have a very Merry Christmas too!