Re: your last paragraph, you're welcome to whatever interpretation you have even if it doesn't gel with my authorial intent, but for context, I wrote this story to process my fear over coming out to my family shortly before I actually did it. The robot being gendered at the end of the story sort of is the whole point. On the outside she's a box lacking any gendered signifiers, and most people would probably default to referring to her as "it" or "they", but nonetheless, she's a she. Her ability to self-designate that way is integral to her newfound autonomy in exactly the same way as her desire to attain a new body is. They're intertwined.
Caramel
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I can assure you that the game does not contain any viruses or malicious software. I just went to check for myself, as it's not something I have used before, and VirusTotal is a service which aggregates over 60 different antivirus services and scans the uploaded file with each one individually. In the case of Red Trees, only one of these 60+ services throws up a warning for potentially malicious software. This indicates a false positive. In the case of truly malicious software you would be looking for detection across the board from several different services.
False positives are not uncommon for games made in this engine (RPG Maker) and more broadly for all sorts of software being scanned through VirusTotal. VT even say so themselves and offer an entire paid service for developers looking to mitigate the risk of false positives.
thank you so much! everyone is too kind. ;_;
yes, I had to edit a few places in the game file where the canvas/map size is set and then manually add in all the tiles to the right of where a default-sized bitsy room would usually end. increasing the resolution like that seems like it might break a few things, but fortunately none of it is noticeable in a game like this!