There's a lost and found in the harbor area where stuff like that can be bought back
CardCaptorKiley
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I was recommended this by a friend some time ago. Honestly not even sure who as it was so long ago, but we threw it in a doc of games, where it sat unassumingly for a few months. I'm a small time indie vtuber, and like to maintain a list of indie games to pull from. Yesterday was my 2 year streamerversary, and I thought doing a variety of indie horror games and some runescape to wind down would be perfect. The listing said this was 3-4, and we were intrigued, so we tossed it in for the first slot.
Eleven and a half hours later, we are sitting in silence as we recover from one of best games we've played in a long, long time.
This game is nothing short of a triumph. The themes of how religion is oft used as both yoke and whip by the abusive and oppressive being present down the very party mechanics had me literally giddy at how good it was. I felt awful in the most wonderful way. I choked up a few times. It was divine.
Trying to think of any actual criticism feels like grasping at straws. We did soft lock ourselves twice by accidentally blocking our way out of the room with the rock slime, but that felts more like a small oversight than anything like a flaw.
The combat was a joy, and the strategy was wonderful. I liked that the touch the characters never grow from their experiences, but they do learn. 5/5. Thank you for making this.
Of course! Oh another thing I would like to see is the MC getting more into the mindset themselves, starting to look for their mommy, feeling overwhelmed and emotional without her, comforted nearby her. There's some of this already in of course, but more is more gooder. Just the mindset becoming stickier and more natural.