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Carnivore Mors Interactive

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A member registered Aug 29, 2022

Recent community posts

Hello there! Thank you for your input; I mostly agree with you. I love how you refer to replacing Ai with humans as an upgrade. After all, it appears that the human mind and body are still held in the highest regard.

I literally agree with everything you said. Thank you very much for your thorough response!

This is both terrifying and fascinating. Thank you very much for your input!

Oh, wow, what an excellent point! I thought it would be a great idea for the game to force you to select a mode before it starts, and if you select the "visually impaired" mode, even the options are voiced. Thank you for your suggestion; there is a lot to consider!

Thank you for your input! I suppose there are far more computer-assisted things than we can keep track of in our heads. The text and voiceover will undoubtedly be refined during development, but thank you for your suggestion!

Thank you very much for your answer and positive attitude! Sorry that I copied and pasted this answer, but we decided to include such a voiceover because I know there are visually impaired people who rely on screen narrators to read for them, and I believe that adding different voices would provide a much better experience for them. It is obviously only an option; it is not even enabled by default. It's a visual novel, so you should read it.

As for opinion about the human in the voiceover I 100% agree with you.

Thank you very much for your response! Again, we decided to include such a voiceover because I know there are visually impaired people who rely on screen narrators to read for them, and I believe that adding different voices would provide a much better experience for them. It is obviously only an option; it is not even enabled by default. It's a visual novel, so you should read it.

Hello there!

Thank you very much for your contribution! I agree that hearing a couple of lines makes it difficult to judge overall quality. We actually have a completed scene that is entirely dialogue, and the synthesised voiceover is extremely difficult to perceive and destroys the atmosphere. We decided to include such a voiceover because I know there are visually impaired people who rely on screen narrators to read for them, and I believe that adding different voices would provide a much better experience for them. It is obviously only an option; it is not even enabled by default. It's a visual novel, so you should read it.

I disagree with you about my being offensive. I mentioned that I had heard and respected a viewpoint expressed by "mid", but this person did nothing but blame me for things I had not done. So I believe that being a fluffy snowflake is not the appropriate reaction in this case, and I reiterate that I heard and support the opinion. Anyway, thank you for the link to the post you provided; it was very refreshing.

Concerning the indication that the Voiceover is synthesised, I agree with you, and I believe we will definitely include this in the description of the "voiceover" option.

Thank you so much for your detailed response!

This sounds like a sermon delivered by a priest. Is there an anti-AI church? If replacing "AI" with "sampled voices" in the post helps, please read it again. Regarding AI, I've taken note of your thoughts; your perspective is appreciated. I really, really, really hope you can calm down and see the world and the events in it with a more optimistic perspective.

No AI will ever replace anyone on our team because ideas in our team are generated through discussion, which no AI can do. I even wrote a post about it once. There is no need to react negatively to an attempt by a team working on ethusiasm only to create a voiceover for their project, especially since it may assist visually impaired people to play it. Chill. I respect and agree with your viewpoints, but this is not the case when someone attempts to profit from AI replacing human labour.

Are you sure? Check out 0.54 and 1.16 :)

Oh wow! What happened? Did my inquiry offend you? We are a four-person team working hard on the project.

Hello, everyone!

Carnivore Mors Interactive team here. We wanted to know what you thought about AI voiceover. It is not an easy technology to use and achieve good results with, but it still works. We used Replica AI to provide voices for characters in our visual novel. Here's a video example (I hope this doesn't violate the no self-promotion rule).

"The Day That Changed My Life" Edetta and Gia Full Scene - YouTube

Do you think it sounds good to you? Do you believe AI voiceover is preferable to no voiceover (including the option to disable it)? Should the game notify the player that an AI voiceover is being used?