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Cass Aleatory

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A member registered Sep 05, 2019 · View creator page →

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I've had that thought too, in recent days! I made this during the school year, right before midterms, so I didn't have time to flesh out the skeleton of the story as much as I would've liked. I'm working on an update for ESCAPE in my spare time, one that includes a combat system, fuller story, and more messing around with the idea of (Spoiler) iterations and loops (/Spoiler) that set Twine apart as a medium. Something to make it feel more like a text-based RPG than a demo.

Now, it hasn't evaded my notice that Look Closer tends to be more popular than ESCAPE (and everything else I've done solo put together), so I've been setting aside some ideas for a similar Look Closer expansion as I go. If I can teach myself enough of the Twine script to make a go of it, I'd love to build out more options for applying the "look closer" mechanic at players' discretion. Make it more of a puzzle and less of a "figure out how it works and then it becomes an instant fix for everything."  Develop the mechanic as a sort of character in its own right, one that can grow and change with player creativity.

Can't promise anything in the near term, but I'm already amassing ideas for someday~

...and when that 'someday' comes, there will be dragons. More dragons.

Glad you got so much out of it. The dragon was the idea at the core of the whole project!

High praise indeed! Thank you~

Genshin, huh? I really love that game too! If you're ever looking for people to co-op with, you're welcome to add me~

It really did take me awhile to figure out how difficult to make the puzzle; I wanted it to be accessible instead of an obscure easter egg that few people would see. I'm glad you connected with it! 

Thank you, I'm really glad that you enjoyed it; this comment made my day!

this is super cute, i love it!! the way you've fused something with a lot of nostalgic power like fairy tales with more mature themes like economics, intrigue, and thoughtful romance strikes me as very fresh.

incorporating the fairy tale genre gives you a ton of unique possibilities with the romances, especially. plot events that would be called "too perfect" or "tacky" in other stories are sweet and charming instead here, because they're genre-correct; in other words, that's just how fairy tales work. you can do almost anything you want, this has so. much. potential!!

i also appreciate how you let the player customize their character's physical appearance... it really helped me visualize myself in your world.

in just the part you've done so far, you've already set the stage for a lot of different subplots... it's easy to see that you're setting up a much larger story, and i can't wait to see how the player's decisions and romance choices play out from chapter to chapter. i much excite for next update!!