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catonice

45
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A member registered Dec 12, 2018 · View creator page →

Creator of

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¡jaja gracias! No se como no me di cuenta XD 

esto tiene unos años

- Google translated - no hablo espanol XDCommunity-verified icon

Thanks, I am, hope the jam went well for you!

Thanks, I'm better now :) The fraction of my upload was received well so perhaps!

He do be ponderin the orb

Thank you for the kind comment!  <3

Thank you!

Thank you!

Thank you so much! :3

The game is pretty cool and a lot of the physics is great. I got vertigo from spinning lol. I think the adaptive audio is really cool and how it triggers as you collect more blocks. It was difficult trying to find the last set of blocks and I wasn't too sure how different elements actually related to each other or made a difference.

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Thanks! I am more comfortable with UE4 and yeah the math can be a bit wack sorry about that. Thank you for the compliments! Maybe if I can remake it in Unity, it'd be more lightweight and more precise since math be math.

I love everything about this game - the difficulty is insane but when you finish a level it is very satisfying. I made it to level 3 and boi it is tough as hell. I think there may be some minor improvements on the mouse controls but I also don't know if my mouse just sucks.
I think this would be an amazing Steam game! I'd love for you to flesh it out more and make a full game. As far as fitting the theme goes, I think it does but on a minimum level.

Nifty, wish it were longer and more fleshed out (badumtss)

I think the idea is good but controlling your ship is super difficult - if the controls were tighter it'd be more fun and less frustrating. Also since the ammunition is limited you can end up using all of it and then just flying around aimlessly till death which is sad, maybe a passive spawn of weapons? I did see it initially but after there wasn't anything. I could be wrong. 
I think the art style is very retro. And alas no audio.

This was very cute! And I laughed out loud at the roller skating theme! I think this is a very good fit for the theme and it is quite charming.
One thing would be to maybe make the physics a bit better or faster - it's actually pretty difficult to get far and sometimes the shield would just push enemies back into me. I think this is dope <3

As neat as this idea was, I think the execution could have been better.
I think the jumping and falling movements could be slower and more forgiving.
Also the level with the spikes below the blue magnet seems to just loop.
The fish character is very cute, but the level could have been more clear in what is represented such as the spikes (maybe thicker) and magnets (more pronounced and perhaps some effect to communicate that).
Ofc once I played through it was obvious.

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Very neat! Was pretty mindboggling trying to control these 2 ships and not hurt each other! I got to Wave 17 with 196800 score

Hahaha XD

This game is SOOO CUTE! I think it's really great! Of the few drop-type games I've played this one flows best - the teleport mechanic encourages tping to the corrupted platforms but you can use it to collect stuff too besides moving left and right. I like the consistency and quality of the retro art too! Well done guys!

This is quite a complex game, I think a lot of visual elements are nicely done. There's some pixelation and artifacts I saw in some sprites, the gameplay and visual style reminded me of something from the early era of computer games. I think if the gameplay elements were introduced slowly over a small set of tutorials I'd understand them better but it definitely is an interesting game overall. I think with some polish and pacing (even if primarily aimed at French speaking audiences) I think it could be a solid game.

The game file is an APK so I can't really play it without android studio

7.8GB Demo - SJOE!

I know this may be late but thank you so much for taking the time to review my game! I really appreciate it <3! Thank you for the honest critique, I myself also knew my UI was hella borked! XD Unity UI is new to me - so just adding the UI was a challenge! Maybe if the letters to move were instead made part of the player "piece" it would have communicated better. 

I know this may be late but thank you so much for taking the time to review my game! I really appreciate it <3!  Yeah I had the idea for the game mechanics but not a good one for a win condition - perhaps time-based scoring would have been better here? I actually wanted to be able to move in a more space station jets way (i.e. you blast with momentum in a direction) but decided to keep it simple because I am not that good at Unity (yet I hope!)

I know this may be late but thank you so much for taking the time to review my game! I really appreciate it <3! Yes, you're right, it missed a lot of the goodness, hoping next year I'll do a more polished job!

I know this may be late but thank you so much for taking the time to review my game! I really appreciate it <3! Thank you for the encouragement! :)

I know this may be late but thank you so much for taking the time to review my game! I really appreciate it <3! Yeah it's a bit of a clusterfudge :P

I know this may be late but thank you so much for taking the time to review my game! I really appreciated it <3! Yep, I wish I added some SPICE! :'(

Bruh, but yea agreed

Thank you so much! Scuse the lateness of a reply!

I know this may be late but thank you so much for taking the time to review my game! I really appreciate it <3! I do agree there's some funkiness in the code XD 

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I thought of WhatsApp stickers - but now am thinking of creating a wallpaper for Wallpaper Engine on Steam lmao - ok so I tried https://steamcommunity.com/sharedfiles/filedetails/?id=2171141331 I made it audio responsive but my limited knowledge of WE leads to the images just bleeding up, also wish I had the BGs from the video, then I could add that instead but 50$ is a lot for me so I just put a shitty background in lol

So I've uploaded the zip there but Table Realms doesn't load the game? Am I missing a step?
1. Export to HTML
2. Zip game files
3. Upload?

Oh you can do that? I'm not familiar with itch.io

Thanks!

Google Maps integration would be pretty sick!

I think if you made this kinda an edu-game where you learn about the map and provinces with many landmarks thrown in, it could sell to schools! I have no sense of geography but games can make it surprisingly easy to learn a map.

GOT IT YASS - my right thumb is dead! This game reminds me of Warcraft 3 mini games - improvements can be different modes and being able to upgrade your knight and wagon! I loved the Afrikaans lol!

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Tried a fresh install on 2 different phones... nada :'( Table Realms crashes - it doesn't load the game at all and then crashes shortly after