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c.christensen98

15
Posts
62
Following
A member registered Mar 20, 2024

Recent community posts

You probably need to update the map to the latest 1.0 update and start a new save game? My equipment spawns at the John Deere dealership.

(1 edit)

Hey Stover, great update for the most part! I have attached screenshots of some objects and areas of the map where it seems like textures are missing/bugged. So far, haven't noticed any floating buildings like others have reported... 


Side note: where can we see the dev blog?

He clearly gave you credit for the entire backbone of the map, and meant no harm in providing an iteration of it to other players. Isn't that why you created the map in the first place?

Initial impressions....great work!! I love the direction of detail you're taking, trying to make the map feel lived in and all the little details in the small town. I can see a great future of map making ahead of you. Thank you for this!

I have had trouble getting them to work as well. Not sure what the issue is....

People...the map is not currently out yet, unless you want to be a tester on drmoddings patreon. Until then, I imagine this place will serve as updates until it is ready for release! So keep your eyes out.

Great work! Excited to see what you continue to bring to the community man. We appreciate you!

Having a great time on this map!

Noticed a few issues with sounds...

- Environmental sounds and rain sounds don't appear to be working at all. I haven't heard any wind, birds, or rain sounds during times of inclement weather.

You would need to find the placeables.xml, find the particular placeables you want to remove, and remove them from the xml.

Ohhh okay. So it was just in reference to the shader issue. Gotcha I was just wondering, thank you!

Thanks for your work on this!

Out of curiosity, what do you mean by 'updated terrain shader'? What exactly is the terrain shader in FS22 and what does that entail?

Hey, if you guys find a nice solution for that, I would love to know as well! I agree BB, the full saturation is nuts, and destroys immersion. Especially in pre-summer months, it is excessively vibrant.

On an unrelated note, if anyone knows of a great tutorial on how to create a map from scratch using DEM data based on real life locations, I would love to know what you guys find as the "best" or preferred method. I am trying to really dive in and learn all I can, and would love to learn some tips from the professionals!