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CeaGames

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A member registered Sep 20, 2022

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Recent community posts

(3 edits)

Simple concept but pretty good execution.

The art feels pretty consistent and not to out of place with the UI.

The sound design is really good and gives a good feel to everything.

The tangled mechanic was quite fun and having to spam x was quite engaging because sudenly it snaps you out of "just kill everything".

I do think that the game could make things like killing(shooting feels good don't worry) and getting tangled a bit more "clear/strong" by for example adding a tiny bit of red to the screen edges when you get damaged or maybe some screen shake idk.

Overall it's a good expierence very nice concidering it's done in 48 hours!

ahh ok  now that suddenly makes sense 馃槄 the rest of the game had a beauttifull consistent art style so the logo really threw me of guard

I mean take my feedback with a grain of salt this is my second ever game jam XD. But I'll be glad if the feedback helps people anyway.

Tnx playing right now

Mind or body was one of those deep games where the story is the main focus it seems. Theme wise both the gameplay and story were good. The gameplay itself was a bit too simple for my taste. And the presentation was quite good. All in all quite good.

I like the idea of the game going around the planet and having to remember where you have to go.  But it's hard to really get pulled into a gameplay loop it feels a bit bland a little to fast. It'salso visually not that apealing. So all in all idea is fun and original! But there should be something that pulls me in.

Game has a very addicting snappy satisfying feel to it! The music works perfectly with all the other sounds and the graphics. All in all game is great and it's a simple take on the theme but deffinetly a fun game mechanic;

The game has a good idea trying to memorize where everything. But I'm getting a hard time getting into the gameplay loop. The game is fun in the beginning but can start to feel very repetitive and almost unoying and the art style is very simple and plane. I recomend more objects and a bit more of a forgiving rating on where to place stuff + some music that is less sharp on the ears and less repetitive. All in all the idea is there and it seems like it could really be something with a bit more time.

The level 1 button isn't working for me.

I can't run the game for some reason

So first of all the game feels very snappy and satisfying because of the sounds and particle effects wich makes it addictive. The gameplay loop starts becomming a very nice flow. The problems I have with this game is the logo doesn't match the vibe of the game at all. And the game while it's a fun idea it doesn't feel super original (while i'm playing I feel like I've played this of game before. All in all very satisfying and I think you got the result you wanted from the game.

The idea of the game is fun with the camera revealing secrets + the game looks quite decent. I do however have a problem with the high sensetivity(and i did change it in the menu) and the quality of the pictures you take are very bad (I understand that it's probably a stylistic choice) but it makes the puzzles that much harder to solve. I feel like once I figured out what to do I should be able to do it because it's a puzzle not a platformer focussed game and i can't seem to get past the puzzle just because the pictures show the path poorly and the jumping is very dificult to control. All in all, the game feels more like it has a lot of potential and with more work I do see it working out because I do really like the idea!

I went into this game with just the info of the front page but then I clicked run and I was blown away by the gorgeous atmosphere, pixel art and music. The puzzle is so simple but fun and ones you get the logic it just becomes this addictive little puzzle.  Solving all these puzzles is very satisfying because the scenery becomes lit up, cozy and beautifull. All by all GREAT game! (p.s. I like the cat)

Can you submit for example a first version of the project to test the game out and then update it (still before the timer ends)?