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IcyTea

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A member registered Mar 28, 2023 · View creator page →

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Fighting you can train at the fighting den, healing you can train by picking herbs from the herb garden or selling herbs to Ginger, if I remember correctly.

Omg, thank you so much for writing this!! It was fascinating hearing your thought process while going through the game.

You came up with a lot of great ideas that I didn't even consider when making the game. The "holding onto the rose after restarting the game" idea especially is great. I might have to add another ending where you can do that lol.

The "merging worlds" thing is just a glitch. I intentionally made it so you can't access the rain world within the minus world, and vice versa, but now I'm thinking about adding more endings that let you do that. That would be fun :D

My intention with this game was that the player would see that they have limited controls at their disposal (clicking and walking), and use those controls in whatever out-of-the-box way they could think of to find the endings, and you've gone above and beyond and came up with things I never even thought about while making it lol. I thought I was finished coding this, but you've given me ideas for new endings. Thank you!!

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Every time you sleep in your nest when your relationship with your mate is at max, you have a chance to be asked for kits

You’re welcome!

Keep going to sleep in your nest, and they’ll eventually ask

You’re still gaining reputation with them, but it takes multiple gifts to unlock a new star level. For example, suppose you gain a star every 10 reputation you have with a character, but a gift only adds 3 reputation. (I don’t remember the exact numbers.) How much a character likes the gift you’ve given them also effects how much reputation you earn with them.

You'll need a rose. Maybe you can find a way to walk past Quiverpaw?

You need a rose for the final ending. Maybe something about the rose can help you get past Quiverpaw? Hope this helps! (Also, thank you! :D)

Maybe there's a way you can sneak past Quiverpaw? (You need to have unlocked all the other endings first. Hold "M" to see how many endings you've found.)

You’re good!

There’s already a mobile-friendly setting in the menu

(SPOILERS) Great! For Standard though, you don’t necessarily need the rose (although it does give you different dialogue). Just leave and come back and touch her, triggering the ??? cat. To get The “Good” Ending, leave and come back after her dialogue when she’s dead, go left to get the rose, come back and click on her while holding the rose, leave again, and come back (she should be overgrown with vines). Also, to get ending 1.5, Standard?, just do Standard and click on Quiverpaw’s body after the ??? kitty leaves. Feel free to edit your comment with this information if you want!

No, there’s a mobile option in the menu

Of course! I didn't invent the idea of multiple endings anyway lol. Good luck with your project!

Maybe try clicking on her?

Hint: Once Quiverpaw starts talking, you've sealed your fate.

If you already know how to get Dradnats and Gniretiol, try doing a similar thing with the rose

When you find Quiverpaw dead, maybe try searching around

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Thank you! Glad you enjoyed the game :D I am indeed working on another game that takes place in the same universe, so hopefully I can get that out soon

Yeah, I made it in TurboWarp :)

Quiverpaw used to love roses

No, that was a hint for Dradnats, Gniretiol, and Seilferif (Quiverpaw’s dialogue starts if you stay in her area for 3 seconds)

Two panels left of Starlight in the Moonlight Island cave

Hint: Did you know that you can enter and exit Quiverpaw's area as much as you want? As long as you don't hang around, her dialogue won't start and she won't die. You two can live happily ever after! :)

Also I'm assuming you also haven't gotten Gniretiol

As I said to Cl0v3rzG4m3s:

Once Quiverpaw starts talking, you've sealed your fate.

(I have a much more specific hint too, but it might give it away, so let me know if you'd like that instead.)

Thank you! :D And the Google Doc thing a good idea, I'll work on that!

For Dradnats, Gniretiol, and Seilferif:

Once Quiverpaw starts talking, you've sealed your fate.

(I have a much more specific hint too, but it might give it away, so let me know if you'd like that instead.)

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If you touch Quiverpaw while she’s dead, the game ends (lmk if you want me to be less cryptic lol)

Hmm. Did you leave the area when Quiverpaw started talking or something? I can see if I can fix it

A rose by any other name would smell as sweet

space bar

Hmm, the one I had in mind is probably a bit too specific so I'll say this:

Once Quiverpaw starts talking, you've sealed your fate.

Would you like a hint? I can give you the same hint I gave Cometspark lol

Thank you! :D

After the black screen appears, the game is over and you have to refresh. Remember, triggering the dialogue is step one of the end. After you touch her when she’s dead, there’s no going back. What else can you do?

(Spoilers) When you find her body as normal and the ??? guy pops up that’s the “Standard” ending, When you don’t leave Quiverpaw, that’s the “Loitering” ending, and when you give her the rose and she’s overgrown that’s the “Good” Ending. I’ll probably add messages at the end that tells you what ending you got

Yes, but I might change it if it gets too annoying

Thank you!