Fighting you can train at the fighting den, healing you can train by picking herbs from the herb garden or selling herbs to Ginger, if I remember correctly.
IcyTea
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Omg, thank you so much for writing this!! It was fascinating hearing your thought process while going through the game.
You came up with a lot of great ideas that I didn't even consider when making the game. The "holding onto the rose after restarting the game" idea especially is great. I might have to add another ending where you can do that lol.
The "merging worlds" thing is just a glitch. I intentionally made it so you can't access the rain world within the minus world, and vice versa, but now I'm thinking about adding more endings that let you do that. That would be fun :D
My intention with this game was that the player would see that they have limited controls at their disposal (clicking and walking), and use those controls in whatever out-of-the-box way they could think of to find the endings, and you've gone above and beyond and came up with things I never even thought about while making it lol. I thought I was finished coding this, but you've given me ideas for new endings. Thank you!!
You’re still gaining reputation with them, but it takes multiple gifts to unlock a new star level. For example, suppose you gain a star every 10 reputation you have with a character, but a gift only adds 3 reputation. (I don’t remember the exact numbers.) How much a character likes the gift you’ve given them also effects how much reputation you earn with them.
(SPOILERS) Great! For Standard though, you don’t necessarily need the rose (although it does give you different dialogue). Just leave and come back and touch her, triggering the ??? cat. To get The “Good” Ending, leave and come back after her dialogue when she’s dead, go left to get the rose, come back and click on her while holding the rose, leave again, and come back (she should be overgrown with vines). Also, to get ending 1.5, Standard?, just do Standard and click on Quiverpaw’s body after the ??? kitty leaves. Feel free to edit your comment with this information if you want!
As I said to Cl0v3rzG4m3s:
Once Quiverpaw starts talking, you've sealed your fate.
(I have a much more specific hint too, but it might give it away, so let me know if you'd like that instead.)
(Spoilers) When you find her body as normal and the ??? guy pops up that’s the “Standard” ending, When you don’t leave Quiverpaw, that’s the “Loitering” ending, and when you give her the rose and she’s overgrown that’s the “Good” Ending. I’ll probably add messages at the end that tells you what ending you got