Thanks for your feedback! Those are nice suggestions. Some I've already thought of. Some I would think about and test. I plan to work more on how basic combat system is doing. And some other stuff.
Aha, thanks for the feedback. I have no experience in making games. This is shows here. But I still want to try to polish this game into something actually enjoyable.
Godot should treat the buttons the way they are physically placed on US Qwerty keyboard. You can try using those. If that is don't work for you or you are not comfortable with that, there is now an option to move using arrows.