Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The Christian Game Developers Conference

4
Posts
2
Topics
7
Followers
A member registered Apr 27, 2021 · View creator page →

Recent community posts

Prizes were pending a minimum participation of 5 people who submit. The prizes were being adjusted several times because we have a limited budget for the jam and that information was not exactly clear to the organizer at the time it was written. Probably should have been left TBD until all the information was clarified. The final adjustment came when of the 20 something folk who joined, too few had submitted, less than five people. Another reason for a smaller prize pool is that in the case that we hold more jams later this year, we still have budget to offer for prizes.

Regarding the date adjustments, some folks had run into issues submitting, making their build, etc. at the last hour and so a grace period was allowed of an additional day since the complaints were read the very next day rather than on submission close. Because it was strange that so few people had submitted considering the amount of folks who had joined, it made sense to open it back up in case it was a more widespread problem than originally thought.

This event is volunteer run, and since the few folks who run this event may be caught up in other things throughout the day, we can't be on this all the time, so some issues slip through the cracks until we log back in and take a look. Apologies for the issues and we will strive to do better.

Hi Zach! I can open up submissions again so you can submit your game!

If you have any feedback throughout the jam period, or questions or thoughts, drop them here in this thread and I'll be monitoring it. That way it's all in one place and easier to manage.

Feel free to drop a devlog as well, where you explain a little your game idea and perhaps share your daily process. I find that being able to post your thoughts also helps you work through blockers or flesh out the idea better in your head. You also get to show other folks your design process which may help them in their own development journey! Totally optional!

If you have any feedback throughout the jam period, or questions or thoughts, drop them here in this thread and I'll be monitoring it. That way it's all in one place and easier to manage.

Feel free to drop a devlog as well, where you explain a little your game idea. Short jam cycles typically have folks heads down in their project because there's less time. But I find that being able to post your thoughts also helps you work through blockers or flesh out the idea better in your head. You also get to show other folks your design process which may help them in their own development journey! Totally optional!