Any news about when are you able to add female protagonist?
Chanka Ironfoot
Recent community posts
Hmm. If I play this game more I feel the enemies in not exactly in the right place.
1. Goblins: They are not "swarmy" enough. In every fantasy I know if there is one goblin there is a bunch more around them. I saw you planning beartraps. Maybe if you step in one there are goblins spawning around the map cause they heard their trap go out.
2. Golems: Simply not tanky enough. First idea is to make him rise again and again just like the zombie. Second: Give him more health but if he dies he drops gems or a consumable.
3. Ass-ass-ins: They are just acrobats and I doesn't see any assassin in them. Maybe make them climb ropes too. Plus they can be invisible when they are behind you and make a noise when they attack. Of course you can see them if you turn towards them.
4. Honey makers: This enemy needs a nest. Maybe some of the maps put down honey maker nests what are spawning honey makers after a period of time.
These are just ideas, you doesn't need to make them. I just love thinking about game features and balancing.
I saw on lvl 18. The menu minimap show 3 chests but it's only one on the level. That means we need to collect more chests to finish the level in the future? Also I have an achievement idea. "I doesn't even need to kill you" what I call it. Make a map with a bunch of enemies and the achivement is "Finish lvl x without killing anything".