No, as stated in the description, these sprites were originally made for a game - which was abandoned...
ChaosWitchNikol
Creator of
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And here are the enemy characters for the same game https://chaoswitchnikol.itch.io/animal-characters
Used the sprite sheet as a template for characters in my (abandoned) game https://chaoswitchnikol.itch.io/kozy
The Goat Characters sprites are available here https://chaoswitchnikol.itch.io/goat-characters
Thank you for the feedback it is much appreciated.
A little bit of reward should be visible in the next release. But I'm still working on this.
Terrain types give you abilities to do different attacks which some enemies might be weak against
Moving enemies, it is somewhat planned
The healing is based only on the items the player finds in the treasure chests
Matching current art style is necessary. I am willing to see what you can do, but I will not put anything too much different in the game.
For example humanoid monsters / creatures usually have 4 frames of movement/run animation. Idle animation is usually only one sprite, attack animatins differs from monster to monster. Only exception is slime (the dark blueish blob), which is more fluid, but that is because of nature of the monster.
So lets see, what sticks and what does not, for now.
Also, we should communicate in a different way than here in the comments section. Twitter? Email?
Hello,
Of course you can help!
But I have to ask you few things beforehand.
- Will you be able to match current art style of the game? Cause your pixel art just looks SO amazing! Lot more than mine.
- What sort of assets you will need from me? Assuming that you will make tileset(s) and some monsters.
- How soon I can expect any assets from you?
- How do you want to be credited for your work?
That is all and thank you for offering help.
-cupi
P.S.: My English is not that good either :D