I JUST GOT THE SIMPSONS REFERENCE ON THE TV LOL
ChaoticHare
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I personally like that you dont get chased, I was on edge every time I left the cauldron room bc I was waiting on him to show up through the entire sequence, I think the fear of not knowing what he looks like on top of hearing him but never seeing him fits welland is a nice change to other horror games where the enemy/monster chases you down but after the 3rd try its not scary anymore bc you already know everything and are basically just trying to move on or the alternative that is being too good at running away you either dont see the enemy/monster at all or you dont get the unsettling feeling bc youre progressing the game. Just my prefernce tho ^^
THIS IS AMAZING!!! While no it isnt pefect what game is really? youll always have that one guy (lets call him kevin) who will nit pick details, thing is? that doesnt matter what does matter is playability and exacution which you nailed it! I literally downloaded this to stream with my friends but the date got changed, "Frog-ot" it was a horror game until I said no then was actually confused for a sec lmao That is impressive. The style is outstanding and (to not spoil for others) the transition that happens in ending 3 makes it a peak game! its not some cheesy scare and drastic style change like some other cute turned horror games ive played before like Bonnies Bakery (example no hate for the game!) you actually made it feel almost naturally unnatural if that makes sense? this is getting long so Ill end this with a rating of 8/10 amazing totally recommend!
this is so good! I love the style and its quality is pretty good ^^ only odd occurance I had was the books in the starting room radomly fell off the shelf mid walk when the Someones been in here dialog popped up, tho it is funny with Mints idea of ghosts so if it were a bug id keep it for that reason lol
Hello! This game is incredible, only thing is that after day 3 it becomes extremely difficult to keep track of the plants and they die off too quickly before you can reach them lol, I know this is probably intentional as a challenge so it is a good mechanic to make people replay the game :)
overall the sound and visuals are great and the gameplay is mostly smooth outside the players slow one block movements
I will rate this 8/10 love to see what you do next ^^
Thank you so much for playing!!! I will take note of this for a future update, I'm using Twine at the moment and its very limited with its coding abilities, I hope that I can learn a new platform soon and make games from there that will involve much more detail like sound and visuals! If you like this game please go check out my others :)
I love this!! The last item was a challenge and was well worth it too, the only thing I would have to say is that I wish the first ring of ghost were slowed down like the second ring is or perhaps if the size of the ghosts were swapped where we are small but the others are huge it would be easier? Either way this is another amazing game from you guys ^^
Id say a 8/10 rating from me :)
Cool concept but I can figure out how to find the gun, I assume the echo location just warns you of the walls? but its short pings when you can keep going while its longer when you actually hit the walls. You can hear the beast which is nice and you know when you hit the wall bc of the crunch sound but I can't figure out where the gun could be or how to locate it? please help.