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Charlie Cat

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A member registered Aug 25, 2020 · View creator page →

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Sorry I didn't rate it earlier I got a little busy, The art was very good and all the props were well placed. I'm not a fan of Horror games and it did scare me a lot which is good for this type of game. but after my first death, the game was boring just walking around picking up lights I couldn't really tell if the game had an ending other than death and for some reason if you backed into the corner when the monster comes near you he just disappeared. The monster growling sound effect was a little glitched and would cut out too.

You did an amazing job at the atmosphere though, I was scared before I even saw the monster and when he caught me I did scream a bit.

This game would be great for people who like Horror games if it just had a little bit more goals and clearer game mechanics.

I loved the art and the effects and the game loop was fun. But it was VERY SHORT, Its a game jam game and the polish was great but it had 20 seconds of play time. It did a good job at replayability but it wasn't challenging enough for me to replay it much though. I just wish it had a little bit more space and some scale over time maybe a score system. Again I LOVED the art, and this game has a lot of potential if you had some more time and made it longer and more challenging.

I do know this is a game jam game and time is limited but it takes the phrase short and sweet and makes it so short you can barely taste the sweet.

But this game has a lot of potential.

I LOVED the movement system, it was easy to get speed and I just love how It's literally yeeting a box. But the levels didn't really work with how easy it was to gain momentum and height, making the levels very difficult because some of the jumps were precise and I wasn't able to beat the game. The art is nice and simple and has some nice shadows. The audio was loud and I couldn't turn it down. The window was strangely larger than my display and I don't believe I could change the size, but for a short time playing it didn't really matter to me.  I had a BLAST because I just really love the movement system and the game just kept me in even though I could barely beat level 2.

I know with my game I didn’t quite get time to add some feedback I got.

I can rate yours

It was laggy and a little glitchy but it was a lot of fun. The speed was scary and felt epic but it still remained easy to control.

Once I figured out how to play I had a blast!

I was excited to play this game it seemed like fun but I got stuck really fast. I figured out the camera controls and how to click on objects, so I started picking up the small rocks. When I had picked up 5 which is enough to make the axe I tried to craft the axe but it would place down but be partially see-through I didn't have enough resources so I tried getting my people to build it or something, tried putting the stone in the chest, and I tried picking up every stone in the game, but nothing worked.

I can tell it's a very neat short survival game that I would enjoy playing. But It desperately needs more information on how to play.

I hope other people have better luck with it. Its a cool game.

I was drawn in by the art and the idea of the game sounded fun. But the game was laggy and not super eventful. It felt like a scavenger hunt simulator and Food was barely an issue. The game could be really good with a little bit of work. But Good job and Good luck!

This game is amazing. The puzzles were tricky and I love how the knight holds the squire it's so cute. Definitely coming back to finish playing the game.

Thanks for telling me the Mac version works and how to download it for other Mac users!