You could buy Stellaris ($40 in the US) for less than the $5 equivalent in Argentinean Pesos (less than the $1 equivalent, actually). People in these poorer countries are used to price scaling, which itch apparently doesn't have. Ergo, they can see that an apk of a free game costs 5x that of a AAA title and then comment asking why the price is so high for just the one version of the game.
CheeseBurgerJesus
Recent community posts
The biggest issue isn't people in the USA not having $5. It's people in other regions, where $5 has a lot more buying power. Hence why a lot of the people complaining also have poorer English. English isn't their first language. (I'm seeing a lot of Brazilians, and I've seen a few Russians, a Ukrainian, and a Turk.)
Thanks for the quick reply! I noticed you saying points 1 and 2 in some of the other replies (and the dev log, which people did't read apparently), but it is just better to leave the explanation there than to continue on with the "you should have $5" justification.
Sucks itch.io doesn't have region-based pricing (yet, presumptively), but that's not anything you can help.
Thanks for taking my reply seriously and not just snapping back or being a smartass. I was frustrated reading the "you should have $5" justifications, and was waiting on your response to determine if I would purchase the game. Thank you for being understanding with the points I brought up.
Noy the dev, but essentially there was an issue with Android systems not being able to handle the installation file properly. You can still play the game on Android, however, using a free app called Joiplay with the Ren'Py Joiplay Plugin. Near the bottom of the game's description, they have added a guide on how to get the game to work on Android. Hope this helped!
No, your whole "any adult with a smartphone should have $5" spiel you do comes across very hoity-toity, and it comes across as a very shitty attitude towards people who just want to be able to enjoy your work.
Edit: Essentially, you're being a dick about it. You could just leave the explanation at saying
1. It takes extra work our dev team is not accustomed to
2. You get latest features that are also only available to paying members on Subscriberstar
and just leave the whole stupid "you should have $5" out of it, especially as for several people have stated that $5USD skyrockets prices in poorer countries. I don't know how itch.io works, but many developers lower prices in other countries because of this issue. Stellaris ($40), for example, only costs $3.81 in Argentina, $4.25 in Turkey, and $10.85 in Russia in order to adjust to the purchasing power of each nation and their currencies.