Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Chevifier

102
Posts
5
Topics
7
Followers
20
Following
A member registered Mar 12, 2019 · View creator page →

Creator of

Recent community posts

Super polished. Matches the theme perfectly. All those helicopters shooting at me gives me anxiety XD

Enjoyed this alot. Its only on my last round I realize I could upload unmatched numbers I was trying to match the numbers exactly lol

Dont know why but the atmosphere gave me Konkers Bad Fur Day vibe if you know that game.

Dont know why but the atmosphere gave me Konkers Bad Fur Day vibe if you know that game.

Enjoyed this it brought back nostalgia playing snake on my Nokia 3310. my score was 237 I only had 3 more to collect but I got caught in entanglement lol

Added a ping system it points to the closest cancer cell. But you still have to find your was to it

Ive updated it and included windows and linux version the web version still has random lag spike. Testing the same level natively and its smooth throughout

Fun game. make me want to redownload "GD" ; )

I was running short on time I was going to add a ping system that you press with right mouse. Ill upload an update with it

ill post linux and windows versions in a few. I had the same issue but fix it by enabling an expiramental Chrome in the upload settings, it runs on chrome.

thanks im on linux so I'll have to search the files. At least now I know what file im looking for lol

He means created chips(Where you drag them up from) Im looking for the same thing now as well

Absolutely love this game. You can really make this into a full board game. Id buy it instantly.

Youre always moving at the same speed but the camera i zoomed out so far and you got so big it looks like your not moving lol

I stillhave have time left i could make them avoid each other as well would make it more interesting

I had that in while programming it but took it out because. I ended up witb one so large it make you unable to grow lol

"Life as we know it currently"

-Known issues-

Web version stutters when a brick is hit.

Ball may not register a hit on a brick(semi rare)

oof just seeing this comment XD

Yeah it definitely feel like im cheeing it at that point i only started messing with it which caused me to lose.

29:16 that last one was odd felt like I was cheesing the physics(edging my body weight with the sword to reach platforms)

Wow this is next level!! Easily could be a full game

rookie numbers I got 319875. The trick is to keep the end of one of the letters centered on the screen. any end of S for example

New update. removed web version because of mouse position requirement for weapon and camera control

His looks more like NES and yours like SNES XD

Absolutely Love it. 1:1 Nostalgia factor. I'm curious how did you animate the enemies moving into place. are you just indexing through an array of Vector2s or Animation, or using Path and Path follow nodes?

Absolutely Love it. 1:1 Nostalgia factor. I'm curious how did you animate the enemies moving into place. are you just indexing through an array of Vector2s or Animation, or using Path and Path follow nodes?

(1 edit)

Im gonna try to avoid doing 3D games that need the mouse for game jam, for web versions anyway lol

Its using raycasting so you mouse actually  need to be on screen. The Windows version works better. Html and mouse capturing is tricky. Use the escape key.

I know I havent got the chance to fix it lol

Thanks I wanted to make the character aim in the direction he's shooting while on the horse buyt that meant id have to and more animation which i couldnt do with the time i had left and i decided to just leave it vertically aiming only. 

DUUDE YES!! Love this one It got me hooked all the way throw. Follows the theme perfectly. The music works so well with the atmospheres as well. Only thing id suggest is bump up the resolution a bit, blurry at full screen. And maybe try to avoid awkward levels. For example at level 4. There was an area I had to be awkwardly spamming X to get to a switch in a tiny top right corner of the level. I would personally change that bit to a high to roll down to the switch. Otherwise this is masterfully done.

Absolutely love the idea but, I little more work and it could be a solid strategy game. For example you could have the scientist have varying traits (speed of getting work done, reliability etc) the use their standard deviation as the overall performance of the company in each category

I like the idea, but I dont think its following the theme in any way. The level with the round platforms is super difficult and the controls feel a bit floaty. For the theme, you couldve add something similar to what I did in my game where another character helps you to complete the level or an NPC that maybe throws you jetpack fuel.

Ive updated the web version its loads alot faster now but not performing as smooth.

Full Disclosure I couldve probably done a little better with the sprites I only made the enemies look like Casper the friendly ghost to save time not making a walk cycle XD

Awesome I guess ill go with Day of the Tentacle Remastered, 

My steam user name is Chevifier

Yeah just stick a looping Timer node and check if it restarts to instance the next projectile while its held (prevents spamming)

(1 edit)

BTW the exported game files is available to download. I had issues with the HTML version(maybe its something to do with the custom shaders im using lol)

Okay I just tried it out again, got 287 XD, I didnt realized I could spam it(my finger hurts now lol)