Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Chirp87

8
Posts
A member registered Jun 02, 2017

Recent community posts

Think you have to beat the bee, maybe the other frog too. After that there are prompts to unlock eternal dice

You know the random event where you get to pick a dice or take the heal to full, +6 hp, take -15 damage. I usually take the second. Also, I knew what dice I wanted. Once I had my set, I'd never take the add a dice option over +3 hp reward. Oh, also, never (as much as you can anyway) end a fight with less than full hp. Keeps you from getting greater max hp.

That's an eternal block dice. They are unlockable and some of my faves. They all start really weak, so they'll only be worth it if you have good purple dice or make it into a grow dice (which I recommend). Play it once, it stays out, it grows by 1 every turn. Pair it with a terrain dice to start strong and watch it get better over time.

I don't often have time to play a game in one sit down, so I very irresponsibly leave my tabs open while I do other things or let my computer go to sleep.

New personal record! Lucky 1 dice with the grow property are really strong

Eyyo. I've been doing the math comparing grow eternal block dice vs. lucky 1 grow heavy block dice. Since heavy dice have a cooldown for 1 turn after they are removed from play, eventually eternal dice win out. However, an eternal dice can only roll as high as 3. Even if it grows, you may be dead before it gets strong enough to defend you. Heavy dice can start stronger, but they drop off over time.  

I just try to block super aggressively. That's why I like eternal, grow, attack dice. Play the dice, then outlast the baddies. In Pokémon, this would be the "spam toxic and potion" strategy :)

Highest score yet. BTW, are the bomb dice any good in the long run?