Hi, I have no idea if this game is still being worked on, but I found another problem with the game. I'm stuck
Choco___1
Recent community posts
The game has a great concept, and the enemy variety is really nice, but the gameplay isn't very good. The game is too easy just sit still and hold the fan in the general direction of enemies. it's too easy and repetitive. The audio and art are also pretty bad. Nice game, could be improved. Also WTH. I used to make games on Scratch and this looks just like a scratch project. The one screen with no camera movements, the look of the variables, the general art, everything looks just like a scratch project.
5/5. This is great. The topic usage was amazing. The mechanics are fun, fair, and unique. The Graphics are cute and really good. The audio was really good. The only gripe that I have is that you can't see where the water goes before shooting it. The jumping feels amazing. Great game especially with the time limit
This is a great game for such a short time limit. I love the concept of choosing the other option to give some variety. The voice acting, dialogue, and music are all great. The art is really cute and simple. Though, there's a little problem with the gameplay. Well, the 8-directional firing along with the physics-based mechanics of the shooting is really clunky. I think that it would have been better with the mouse though that might have made it a little too easy. Sometimes I would fire at a goblet and the fruit would bounce and miss it. With that problem out of the way, the gameplay is fun and simple. Overall great game!
Nice game! The concept is very original and the art is super cute and nice. The pirate lying to you thing actually kind of caught me off guard, for in most of these situations, eventually there would be a big bamboozle in which the prate actually told the truth, but no, not here. Anyway, the music was pretty bad, is was very repetitive, and clipped between levels. Also, the spikes and platforming segment didn't mash well with the whole, "pirate lies to you" thing. It could've been really good if the rooms were more varied, but here, there aren't many actual obstacles. The spikes feel less like obstacles and more like very unlikely to hit you, very annoying time setbacks. They are very easy to avoid, and when you fall in it feels awful. Anyway, good game, has a lot of problems, but within three days, this is great!
This game was great! The controls felt responsive and snappy, the floatiness and jump height felt alien in a good way. The maze-like Metroidvania aspect was great, though I did get stuck at the final chip. The game was fun! Though I don't quite understand how it fits the theme all too well. The art was so cute and pleasant. The music was good too. Overall 5/5. No major bugs or problems.
Thank you! Sorry for the late reply. Both of those problems were due to time crunch
I wanted to add music, but then, I didn't have the time, and I had tons of problems with the aspect ratio.
I tried so many things. Anchors, different canvas styles, everything, but I couldn't fix game in full-screen, so I just made it windowed with very little time left on the clock.
doing well. I finished most of the gameplay and code, now I just have to wait for my friend to finish art, add music and sound effects, add animations, and if I have time, some polish like screen shake and particles. The start was pretty slow, for I didn't have a good idea in my head, but once I got one, it was smooth sailing. I joined 8 jams, but I was only able to finish 1, in which basically got gameplay down and nothing else. So hopefully, this would be my second finished game, and my first semi-good game.
This game is really good, especially for beginners. I love how it dips into many genres, how it integrates with the theme in the most literal sense possible, and how absurd it is. I have some very minor gripes, but they're just small adjustments, such as, in the bullet hell section, you can make the hit boxes a little smaller and in the top down section, you can make the attack a little faster and a little smaller, but overall, I kinda wish this would be expanded on in the future.
I don't know what happened at all. after the two rooms of bubble puzzles to open gates (near the start of the game), there is a room with enemies. this is where there is a secret chest with a ring inside. I moved forward, but when I moved rooms, the music changed, the game exited full screen, and this appeared
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############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_pal_swapper
D3DXCompile failed - result
at gml_Script_pal_swap_set
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_pal_swap_set (line 0)
gml_Object_obj_waterpal_Draw_0
please tell me what to do.